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1 |
| -using System; |
| 1 | +using MLAPI.NetworkingManagerComponents.Binary; |
| 2 | +using System; |
| 3 | +using System.Reflection; |
2 | 4 | using UnityEngine;
|
3 | 5 |
|
4 | 6 | namespace MLAPI.Data
|
@@ -43,6 +45,137 @@ internal enum FieldType
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43 | 45 |
|
44 | 46 | internal static class FieldTypeHelper
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45 | 47 | {
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| 48 | + internal static void WriteFieldType(BitWriter writer, FieldInfo field, object fieldInstance, FieldType fieldType) |
| 49 | + { |
| 50 | + switch (fieldType) |
| 51 | + { |
| 52 | + case FieldType.Bool: |
| 53 | + writer.WriteBool((bool)field.GetValue(fieldInstance)); |
| 54 | + break; |
| 55 | + case FieldType.Byte: |
| 56 | + writer.WriteByte((byte)field.GetValue(fieldInstance)); |
| 57 | + break; |
| 58 | + case FieldType.Double: |
| 59 | + writer.WriteDouble((double)field.GetValue(fieldInstance)); |
| 60 | + break; |
| 61 | + case FieldType.Single: |
| 62 | + writer.WriteFloat((float)field.GetValue(fieldInstance)); |
| 63 | + break; |
| 64 | + case FieldType.Int: |
| 65 | + writer.WriteInt((int)field.GetValue(fieldInstance)); |
| 66 | + break; |
| 67 | + case FieldType.Long: |
| 68 | + writer.WriteLong((long)field.GetValue(fieldInstance)); |
| 69 | + break; |
| 70 | + case FieldType.SByte: |
| 71 | + writer.WriteSByte((sbyte)field.GetValue(fieldInstance)); |
| 72 | + break; |
| 73 | + case FieldType.Short: |
| 74 | + writer.WriteShort((short)field.GetValue(fieldInstance)); |
| 75 | + break; |
| 76 | + case FieldType.UInt: |
| 77 | + writer.WriteUInt((uint)field.GetValue(fieldInstance)); |
| 78 | + break; |
| 79 | + case FieldType.ULong: |
| 80 | + writer.WriteULong((ulong)field.GetValue(fieldInstance)); |
| 81 | + break; |
| 82 | + case FieldType.UShort: |
| 83 | + writer.WriteUShort((ushort)field.GetValue(fieldInstance)); |
| 84 | + break; |
| 85 | + case FieldType.String: |
| 86 | + writer.WriteString((string)field.GetValue(fieldInstance)); |
| 87 | + break; |
| 88 | + case FieldType.Vector3: |
| 89 | + Vector3 vector3 = (Vector3)field.GetValue(fieldInstance); |
| 90 | + writer.WriteFloat(vector3.x); |
| 91 | + writer.WriteFloat(vector3.y); |
| 92 | + writer.WriteFloat(vector3.z); |
| 93 | + break; |
| 94 | + case FieldType.Vector2: |
| 95 | + Vector2 vector2 = (Vector2)field.GetValue(fieldInstance); |
| 96 | + writer.WriteFloat(vector2.x); |
| 97 | + writer.WriteFloat(vector2.y); |
| 98 | + break; |
| 99 | + case FieldType.Quaternion: |
| 100 | + Vector3 euler = ((Quaternion)field.GetValue(fieldInstance)).eulerAngles; |
| 101 | + writer.WriteFloat(euler.x); |
| 102 | + writer.WriteFloat(euler.y); |
| 103 | + writer.WriteFloat(euler.z); |
| 104 | + break; |
| 105 | + case FieldType.BoolArray: |
| 106 | + bool[] bools = (bool[])field.GetValue(fieldInstance); |
| 107 | + writer.WriteUShort((ushort)bools.Length); |
| 108 | + for (int j = 0; j < bools.Length; j++) |
| 109 | + writer.WriteBool(bools[j]); |
| 110 | + break; |
| 111 | + case FieldType.ByteArray: |
| 112 | + writer.WriteByteArray((byte[])field.GetValue(fieldInstance)); |
| 113 | + break; |
| 114 | + case FieldType.DoubleArray: |
| 115 | + writer.WriteDoubleArray((double[])field.GetValue(fieldInstance)); |
| 116 | + break; |
| 117 | + case FieldType.SingleArray: |
| 118 | + writer.WriteFloatArray((float[])field.GetValue(fieldInstance)); |
| 119 | + break; |
| 120 | + case FieldType.IntArray: |
| 121 | + writer.WriteIntArray((int[])field.GetValue(fieldInstance)); |
| 122 | + break; |
| 123 | + case FieldType.LongArray: |
| 124 | + writer.WriteLongArray((long[])field.GetValue(fieldInstance)); |
| 125 | + break; |
| 126 | + case FieldType.SByteArray: |
| 127 | + writer.WriteSByteArray((sbyte[])field.GetValue(fieldInstance)); |
| 128 | + break; |
| 129 | + case FieldType.ShortArray: |
| 130 | + writer.WriteShortArray((short[])field.GetValue(fieldInstance)); |
| 131 | + break; |
| 132 | + case FieldType.UIntArray: |
| 133 | + writer.WriteUIntArray((uint[])field.GetValue(fieldInstance)); |
| 134 | + break; |
| 135 | + case FieldType.ULongArray: |
| 136 | + writer.WriteULongArray((ulong[])field.GetValue(fieldInstance)); |
| 137 | + break; |
| 138 | + case FieldType.UShortArray: |
| 139 | + writer.WriteUShortArray((ushort[])field.GetValue(fieldInstance)); |
| 140 | + break; |
| 141 | + case FieldType.StringArray: |
| 142 | + string[] strings = (string[])field.GetValue(fieldInstance); |
| 143 | + writer.WriteUShort((ushort)strings.Length); |
| 144 | + for (int j = 0; j < strings.Length; j++) |
| 145 | + writer.WriteString(strings[j]); |
| 146 | + break; |
| 147 | + case FieldType.Vector3Array: |
| 148 | + Vector3[] vector3s = (Vector3[])field.GetValue(fieldInstance); |
| 149 | + writer.WriteUShort((ushort)vector3s.Length); |
| 150 | + for (int j = 0; j < vector3s.Length; j++) |
| 151 | + { |
| 152 | + writer.WriteFloat(vector3s[j].x); |
| 153 | + writer.WriteFloat(vector3s[j].y); |
| 154 | + writer.WriteFloat(vector3s[j].z); |
| 155 | + } |
| 156 | + break; |
| 157 | + case FieldType.Vector2Array: |
| 158 | + Vector2[] vector2s = (Vector2[])field.GetValue(fieldInstance); |
| 159 | + writer.WriteUShort((ushort)vector2s.Length); |
| 160 | + for (int j = 0; j < vector2s.Length; j++) |
| 161 | + { |
| 162 | + writer.WriteFloat(vector2s[j].x); |
| 163 | + writer.WriteFloat(vector2s[j].y); |
| 164 | + } |
| 165 | + break; |
| 166 | + case FieldType.QuaternionArray: |
| 167 | + Quaternion[] quaternions = (Quaternion[])field.GetValue(fieldInstance); |
| 168 | + writer.WriteUShort((ushort)quaternions.Length); |
| 169 | + for (int j = 0; j < quaternions.Length; j++) |
| 170 | + { |
| 171 | + writer.WriteFloat(quaternions[j].eulerAngles.x); |
| 172 | + writer.WriteFloat(quaternions[j].eulerAngles.y); |
| 173 | + writer.WriteFloat(quaternions[j].eulerAngles.z); |
| 174 | + } |
| 175 | + break; |
| 176 | + } |
| 177 | + } |
| 178 | + |
46 | 179 | internal static FieldType GetFieldType(Type type)
|
47 | 180 | {
|
48 | 181 | if (type == typeof(bool))
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