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fix: update api xmldoc for SendNamedMessage [skip ci] (#2001)
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com.unity.netcode.gameobjects/Runtime/Messaging/CustomMessageManager.cs

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@@ -238,7 +238,7 @@ public void SendNamedMessage(string messageName, ulong clientId, FastBufferWrite
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/// Sends the named message
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/// </summary>
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/// <param name="messageName">The message name to send</param>
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/// <param name="clientIds">The clients to send to, sends to everyone if null</param>
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/// <param name="clientIds">The clients to send to</param>
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/// <param name="messageStream">The message stream containing the data</param>
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/// <param name="networkDelivery">The delivery type (QoS) to send data with</param>
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public void SendNamedMessage(string messageName, IReadOnlyList<ulong> clientIds, FastBufferWriter messageStream, NetworkDelivery networkDelivery = NetworkDelivery.ReliableSequenced)

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