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Corrected models for arm64
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3 files changed

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.yamato/package-pack.yml

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@@ -5,11 +5,14 @@
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# For this job no specific platform support and no running Unity instance is required so small agent will be used to save resources and speed up the process
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{% for platform in small_agent -%}
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package_pack_-_ngo:
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name: Package Pack (and x-ray) - NGO
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name: Package Pack (and x-ray) - NGO [{{ platform.name }}]
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agent:
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type: {{ platform.type }}
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image: {{ platform.image }}
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flavor: {{ platform.flavor }}
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{% if platform.model %}
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model: {{ platform.model }}
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{% endif %}
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timeout: 0.25
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commands:
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- npm install -g upm-ci-utils@stable --registry https://artifactory.prd.it.unity3d.com/artifactory/api/npm/upm-npm

.yamato/package-tests.yml

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@@ -10,6 +10,9 @@ package_test_-_ngo_{{ editor }}_{{ platform.name }}:
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type: {{ platform.type }}
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image: {{ platform.image }}
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flavor: {{ platform.flavor }}
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{% if platform.model %}
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model: {{ platform.model }}
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{% endif %}
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commands:
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- npm install -g upm-ci-utils@stable --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm
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- {% if platform.name == "ubuntu" %}DISPLAY=:0 {% endif %}upm-ci package test -u {{ editor }} --package-path com.unity.netcode.gameobjects --type package-tests

.yamato/project.metafile

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@@ -50,7 +50,7 @@ test_platforms:
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model: M1
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base: mac
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extension: arm64
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- name: windows-arm64
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- name: win-arm64
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type: Unity::VM::Azure
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image: package-ci/win11-arm64:v4
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flavor: b1.large

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