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BossRoom branch corrected
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.yamato/project-builders/builder.metafile

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NetcodeProjects:
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# Note that we are using internal Unity repo. This means that we may test with newest changes that are not yet released to our users (there are also public versions)
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# TODO: Why develop and not main?
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# Note that for BossRoom 'main' branch supports NGOv1.X and 'develop' branch supports NGOv2.X
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BossRoom:
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GithubRepo: "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git"
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branch: develop
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branch: main
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manifestPath: Packages/manifest.json
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projectPath: '.'

Tools/CI/scripts/BuildAutomation/FileCopy.py

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# Filename: Tools/CI/scripts/prepare_build_scripts.py
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import os
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import os
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import shutil
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import sys
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