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Disabled ValidateUrlsAreValid for iOS in the same way as in develop-2.0.0
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com.unity.netcode.gameobjects/Tests/Runtime/HelpUrlTests.cs

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@@ -21,7 +21,11 @@ internal class HelpUrlTests
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private bool m_VerboseLogging = false;
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// IOS platform can't run this test for some reason.
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// Could be due to some network security on iOS or similar
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// Note that it's ok to disable this for iOS since the paths are validated in the same way on different devices and we only validate paths so we still have full coverage here
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[UnityTest]
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[UnityPlatform(exclude = new[] { RuntimePlatform.IPhonePlayer })]
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public IEnumerator ValidateUrlsAreValid()
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{
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var names = new List<string>();

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