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4 | 4 | # This provides consistent environment definitions across all CI jobs. It's easier to modify values in central place (for example image reference) than having to modify every job |
5 | 5 |
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6 | 6 | # VALUE MEANING---------------------------------------------------------------------------------------------------------------------------- |
7 | | - # Usual fields being defined are |
8 | | - # name --> Identifier used to distinguish different configurations in the CI pipeline |
9 | | - # type --> Specifies the Bokken agent type (e.g., Unity::VM, Unity::VM::osx, Unity::mobile::shield) |
10 | | - # image --> Defines the package-ci Bokken image to use for the environment (e.g., package-ci/ubuntu-22.04:v4). This is basically a device configuration |
11 | | - # flavor --> Determines the VM size/resources (e.g., b1.small, b1.large, m1.mac) |
12 | | - # standalone --> Specifies the build target platform (e.g., StandaloneLinux64, Android, IOS) |
13 | | - # model --> Defines specific hardware model requirements (e.g., rtx2080, SE for iPhone SE) |
14 | | - # base --> Indicates the base operating system for build operations (e.g., win, mac) |
15 | | - # architecture --> Specifies the target CPU architecture (e.g., armv7, arm64) |
| 7 | + |
| 8 | + # name --> Identifier used to distinguish different configurations in the CI pipeline |
| 9 | + # type --> Specifies the Bokken agent type (e.g., Unity::VM, Unity::VM::osx, Unity::mobile::shield) |
| 10 | + # image --> Defines the package-ci Bokken image to use for the environment (e.g., package-ci/ubuntu-22.04:v4). This is basically a device configuration |
| 11 | + # flavor --> Determines the VM size/resources (e.g., b1.small, b1.large, m1.mac) |
| 12 | + # standalone --> Specifies the build target platform (e.g., StandaloneLinux64, Android, IOS) |
| 13 | + # model --> Defines specific hardware model requirements (e.g., rtx2080, iPhone model 13). Notice that trunk currently (19.08.2025) has 13.0 as minimal iOS version which devices below this are not supporting |
| 14 | + # base --> Indicates the base operating system for build operations (e.g., win, mac) |
| 15 | + # architecture --> Specifies the target CPU architecture (e.g., armv7, arm64) |
16 | 16 |
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17 | 17 |
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18 | 18 | # SMALL AGENT CONFIGURATION--------------------------------------------------------------------------------------------------- |
@@ -89,7 +89,7 @@ test_platforms: |
89 | 89 | type: Unity::mobile::iPhone |
90 | 90 | image: package-ci/macos-13-arm64:v4 |
91 | 91 | flavor: m1.mac |
92 | | - model: SE |
| 92 | + model: 13 |
93 | 93 | standalone: IOS |
94 | 94 | base: mac |
95 | 95 | architecture: arm64 |
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