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Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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### Added
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### Fixed
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- Fixed issue where `NetworkClient` could persist some settings if re-using the same `NetworkManager` instance. (#3491)
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## [2.4.1] - 2025-06-11
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- Added: Full XML API documentation coverage primarily focused around the test helpers API. (#3444)
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- Changed: Assembly names while keeping the same namespaces. If your project is using the `Unity.Netcode.TestHelpers.Runtime` assembly then you need to switch `asmdef` references to `Unity.Netcode.Runtime.Tests`. (#3444)
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- Changed: Migrated multiplayer metrics tests to Multiplayer Tools repository and removed the multiplayer tools test project. (#3444)
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/package.json
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"name": "com.unity.netcode.gameobjects",
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"displayName": "Netcode for GameObjects",
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"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
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