Commit 53b94ca
authored
feat: session state token (#3228)
https://jira.unity3d.com/browse/MTT-10043
https://docs.google.com/document/d/1st5PoxRa7rg5JsLW0pKbVAgaqBP1QdUCx2gFlHXEicg/edit?tab=t.0
Adding a SessionStateToken to the ConnectionApproved message and
incrementing the version. This is safe without implementing the feature
as the service does not need to make any assumptions about what the
client does with this information.
## Changelog
- Added: Session State Token into the ConnectionApproved message
## Testing and Documentation
- Tested using E2E tests and existing tests
## Related PR
Unity-Technologies/mps-common-multiplayer-backend#9761 parent bb0566c commit 53b94ca
File tree
2 files changed
+17
-1
lines changed- com.unity.netcode.gameobjects/Runtime
- Configuration
- Messaging/Messages
2 files changed
+17
-1
lines changedLines changed: 2 additions & 1 deletion
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
8 | 8 | | |
9 | 9 | | |
10 | 10 | | |
| 11 | + | |
11 | 12 | | |
12 | 13 | | |
13 | | - | |
| 14 | + | |
14 | 15 | | |
15 | 16 | | |
16 | 17 | | |
| |||
Lines changed: 15 additions & 0 deletions
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
9 | 9 | | |
10 | 10 | | |
11 | 11 | | |
| 12 | + | |
12 | 13 | | |
13 | 14 | | |
14 | 15 | | |
| |||
22 | 23 | | |
23 | 24 | | |
24 | 25 | | |
| 26 | + | |
| 27 | + | |
| 28 | + | |
| 29 | + | |
| 30 | + | |
25 | 31 | | |
26 | 32 | | |
27 | 33 | | |
| |||
37 | 43 | | |
38 | 44 | | |
39 | 45 | | |
| 46 | + | |
| 47 | + | |
| 48 | + | |
| 49 | + | |
| 50 | + | |
| 51 | + | |
| 52 | + | |
| 53 | + | |
| 54 | + | |
40 | 55 | | |
41 | 56 | | |
42 | 57 | | |
| |||
0 commit comments