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Missed one reference to GetServiceEnviromentVariable
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com.unity.netcode.gameobjects/TestHelpers/Runtime/NetcodeIntegrationTest.cs

Lines changed: 1 addition & 1 deletion
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@@ -2046,7 +2046,7 @@ private void InitializeTestConfiguration(NetworkTopologyTypes networkTopologyTyp
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// If we are using a distributed authority network topology and the environment variable
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// to use the CMBService is set, then perform the m_UseCmbService check.
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if (m_DistributedAuthority && GetServiceEnviromentVariable())
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if (m_DistributedAuthority && GetServiceEnvironmentVariable())
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{
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m_UseCmbService = hostOrServer == HostOrServer.DAHost;
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// In the event UseCMBService is overridden, we apply the value returned.

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