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com.unity.netcode.gameobjects/Runtime/Messaging/RpcTargets Expand file tree Collapse file tree 1 file changed +2
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lines changed Original file line number Diff line number Diff line change @@ -80,7 +80,7 @@ public enum SendTo
8080 }
8181
8282 /// <summary>
83- /// This parameter controls the use of a particular performance optimization in situations where it can be used .<br />
83+ /// This parameter configures a performance optimization. This optimization is not valid in all situations .<br />
8484 /// Because BaseRpcTarget is a managed type, allocating a new one is expensive, as it puts pressure on the garbage collector.
8585 /// </summary>
8686 /// <remarks>
@@ -99,7 +99,7 @@ public enum RpcTargetUse
9999 /// </summary>
100100 Temp ,
101101 /// <summary>
102- /// Creates a persisted <see cref="BaseRpcTarget"/> that does not change and persists until it is disposed .
102+ /// Creates a persisted <see cref="BaseRpcTarget"/> that does not change and will persist until <see cref="BaseRpcTarget.Dispose"/> is called .
103103 /// </summary>
104104 Persistent
105105 }
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