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Corrected testfilter option
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.yamato/console-standalone-test.yml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -28,7 +28,7 @@ build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
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# Platform specific Build
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- utr --testproject={{ project.path }} architecture={% if platform.name == "switch" %}arm64{% else %}x64{% endif %} --scripting-backend=il2cpp --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --artifacts_path=build/logs --player-save-path=build/players --testfilter=Unity.Netcode.RuntimeTests --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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- utr --testproject={{ project.path }} architecture={% if platform.name == "switch" %}arm64{% else %}x64{% endif %} --scripting-backend=il2cpp --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --artifacts_path=build/logs --player-save-path=build/players --testfilter=Unity.Netcode.RuntimeTests.* --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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variables:
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# PS4 related

.yamato/desktop-standalone-tests.yml

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Original file line numberDiff line numberDiff line change
@@ -41,9 +41,9 @@ desktop_standalone_build_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
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# Build Player
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- |
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{% if platform.name == "win" %}
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utr.bat --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter=Unity.Netcode.RuntimeTests --player-save-path=build/players --artifacts_path=build/logs --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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utr.bat --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter=Unity.Netcode.RuntimeTests.* --player-save-path=build/players --artifacts_path=build/logs --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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{% else %}
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./utr --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter=Unity.Netcode.RuntimeTests --player-save-path=build/players --artifacts_path=build/logs --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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./utr --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter=Unity.Netcode.RuntimeTests.* --player-save-path=build/players --artifacts_path=build/logs --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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{% endif %}
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artifacts:

.yamato/mobile-standalone-test.yml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -31,11 +31,11 @@ build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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{% if platform.base == "win" %}
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- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
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- python .yamato/disable-burst-if-requested.py --project-path {{ project.path }} --platform {{ platform.name }}
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- utr.bat --suite=playmode --platform={{ platform.standalone }} --testproject={{ project.path }} --architecture={{ platform.architecture }} --scripting-backend=il2cpp --editor-location=.Editor --artifacts_path=artifacts --testfilter=Unity.Netcode.RuntimeTests --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --reruncount=1 --clean-library-on-rerun --build-only
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- utr.bat --suite=playmode --platform={{ platform.standalone }} --testproject={{ project.path }} --architecture={{ platform.architecture }} --scripting-backend=il2cpp --editor-location=.Editor --artifacts_path=artifacts --testfilter=Unity.Netcode.RuntimeTests.* --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --reruncount=1 --clean-library-on-rerun --build-only
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{% else %}
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- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
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- chmod +x ./utr
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- ./utr --suite=playmode --platform={{ platform.standalone }} --testproject={{ project.path }} --architecture={{ platform.architecture }} --scripting-backend=il2cpp --editor-location=.Editor --artifacts_path=artifacts --testfilter=Unity.Netcode.RuntimeTests--player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --reruncount=1 --clean-library-on-rerun --build-only
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- ./utr --suite=playmode --platform={{ platform.standalone }} --testproject={{ project.path }} --architecture={{ platform.architecture }} --scripting-backend=il2cpp --editor-location=.Editor --artifacts_path=artifacts --testfilter=Unity.Netcode.RuntimeTests.* --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --reruncount=1 --clean-library-on-rerun --build-only
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{% endif %}
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artifacts:
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logs:

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