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fix: Network Prefabs List wasn't persisting changes made in the editor. [MTT-5458] (#2410)
fix: Network Prefabs List wasn't persisting changes made in the editor.
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com.unity.netcode.gameobjects/Editor/Configuration/NetworkPrefabsEditor.cs

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@@ -90,6 +90,8 @@ public override void OnInspectorGUI()
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}
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m_NetworkPrefabsList.DoLayoutList();
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serializedObject.ApplyModifiedProperties();
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}
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}
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}

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