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Make the standards check happy
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com.unity.netcode.gameobjects/Tests/Editor/Transports/UnityTransportTests.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -185,7 +185,7 @@ public void UnityTransport_EmptySecurityStringsShouldThrow([Values("", null)] st
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}
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#if HOSTNAME_RESOLUTION_AVAILABLE
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private static readonly (string, bool)[] HostnameChecks =
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private static readonly (string, bool)[] k_HostnameChecks =
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{
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("localhost", true),
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("unity3d.com", true),
@@ -197,9 +197,9 @@ private static readonly (string, bool)[] HostnameChecks =
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[Test]
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[TestCaseSource(nameof(HostnameChecks))]
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public void UnityTransport_HostnameValidation((string, bool) testCases)
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public void UnityTransport_HostnameValidation((string, bool) testCase)
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{
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var (hostname, isValid) = testCases;
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var (hostname, isValid) = testCase;
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UnityTransport transport = new GameObject().AddComponent<UnityTransport>();
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transport.Initialize();

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