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Make the standards check happy
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com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs

Lines changed: 3 additions & 3 deletions
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@@ -368,14 +368,14 @@ private struct PacketLossCache
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internal static event Action<int> TransportDisposed;
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/// <summary>
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/// Provides access to the <see cref="Networking.Transport.NetworkDriver"/> for this <see cref="UnityTransport"/> instance.
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/// Provides access to the <see cref="NetworkDriver"/> for this instance.
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/// </summary>
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protected NetworkDriver m_Driver;
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/// <summary>
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/// Gets a reference to the <see cref="Networking.Transport.NetworkDriver"/>.
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/// Gets a reference to the <see cref="NetworkDriver"/>.
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/// </summary>
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/// <returns>ref <see cref="Networking.Transport.NetworkDriver"/></returns>
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/// <returns>ref <see cref="NetworkDriver"/></returns>
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public ref NetworkDriver GetNetworkDriver()
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{
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return ref m_Driver;

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