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Fixing XML API spelling issue and adjusting some of the text copy.
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com.unity.netcode.gameobjects/Components/Transport/SinglePlayerTransport.cs

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using Unity.Netcode;
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/// <summary>
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/// A transport that can be used to run a Netcode for GameObjects sessopm in "single player" mode
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/// by assigning this transport to the <see cref="NetworkConfig.NetworkTransport"/>
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/// property before starting a host.
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/// A transport that can be used to run a Netcode for GameObjects session in "single player" mode
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/// by assigning this transport to the <see cref="NetworkConfig.NetworkTransport"/> property before
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/// starting as a host.
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/// </summary>
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/// <remarks>
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/// You can only start as a host when using this transport.
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/// </remarks>
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public class SinglePlayerTransport : NetworkTransport
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{
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/// <inheritdoc/>

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