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| 1 | +#if UNITY_EDITOR |
| 2 | +using System.Collections; |
| 3 | +using NUnit.Framework; |
| 4 | +using Unity.Netcode; |
| 5 | +using Unity.Netcode.Editor; |
| 6 | +using Unity.Netcode.TestHelpers.Runtime; |
| 7 | +using UnityEngine.TestTools; |
| 8 | + |
| 9 | +namespace TestProject.RuntimeTests |
| 10 | +{ |
| 11 | + /// <summary> |
| 12 | + /// In-Editor only test<br /> |
| 13 | + /// Validates the analytics event data collection process.<br /> |
| 14 | + /// <see cref="ValidateCollectionProcess"/> |
| 15 | + /// </summary> |
| 16 | + internal class AnalyticsTests : NetcodeIntegrationTest |
| 17 | + { |
| 18 | + protected override int NumberOfClients => 0; |
| 19 | + |
| 20 | + private NetcodeAnalytics m_NetcodeAnalytics; |
| 21 | + |
| 22 | + protected override IEnumerator OnSetup() |
| 23 | + { |
| 24 | + NetcodeAnalytics.IsIntegrationTest = true; |
| 25 | + m_NetcodeAnalytics = Unity.Netcode.Editor.NetworkManagerHelper.Singleton.NetcodeAnalytics; |
| 26 | + yield return base.OnSetup(); |
| 27 | + } |
| 28 | + |
| 29 | + protected override IEnumerator OnTearDown() |
| 30 | + { |
| 31 | + NetcodeAnalytics.IsIntegrationTest = false; |
| 32 | + yield return base.OnTearDown(); |
| 33 | + } |
| 34 | + |
| 35 | + private bool m_NetworkManagerStarted; |
| 36 | + private bool m_NetworkManagerStopped; |
| 37 | + private IEnumerator StartAndStopSession(int expectedCount, bool isHost, bool isDistributedAuthority) |
| 38 | + { |
| 39 | + m_NetworkManagerStarted = false; |
| 40 | + m_NetworkManagerStopped = false; |
| 41 | + |
| 42 | + m_ServerNetworkManager.NetworkConfig.NetworkTopology = isDistributedAuthority ? NetworkTopologyTypes.DistributedAuthority : NetworkTopologyTypes.ClientServer; |
| 43 | + |
| 44 | + if (!isHost) |
| 45 | + { |
| 46 | + m_ServerNetworkManager.StartServer(); |
| 47 | + } |
| 48 | + else |
| 49 | + { |
| 50 | + m_ServerNetworkManager.StartHost(); |
| 51 | + } |
| 52 | + yield return WaitForConditionOrTimeOut(() => m_NetworkManagerStarted); |
| 53 | + var serverOrHost = isHost ? "Host" : "Server"; |
| 54 | + AssertOnTimeout($"Failed to start {nameof(NetworkManager)} as a {serverOrHost} using a {m_ServerNetworkManager.NetworkConfig.NetworkTopology} {nameof(NetworkConfig.NetworkTopology)}!"); |
| 55 | + |
| 56 | + yield return StopNetworkManager(); |
| 57 | + } |
| 58 | + |
| 59 | + private IEnumerator StopNetworkManager() |
| 60 | + { |
| 61 | + var serverOrHost = m_ServerNetworkManager.IsHost ? "Host" : "Server"; |
| 62 | + |
| 63 | + m_ServerNetworkManager.Shutdown(); |
| 64 | + yield return WaitForConditionOrTimeOut(() => m_NetworkManagerStopped); |
| 65 | + AssertOnTimeout($"Failed to stop {nameof(NetworkManager)} as a {serverOrHost} using a {m_ServerNetworkManager.NetworkConfig.NetworkTopology} {nameof(NetworkConfig.NetworkTopology)}!"); |
| 66 | + } |
| 67 | + |
| 68 | + private void OnServerStarted() |
| 69 | + { |
| 70 | + m_NetworkManagerStarted = true; |
| 71 | + } |
| 72 | + |
| 73 | + private void OnServerStopped(bool wasHost) |
| 74 | + { |
| 75 | + m_NetworkManagerStopped = true; |
| 76 | + } |
| 77 | + |
| 78 | + /// <summary> |
| 79 | + /// Validates the NGO analytics gathering process: <br /> |
| 80 | + /// - When entering play mode any previous analytics events should be cleared.<br /> |
| 81 | + /// - Each session while in play mode should be tracked (minimal processing).<br /> |
| 82 | + /// - When exiting play mode the sessions should be processed and cleared.<br /> |
| 83 | + /// - There should only be one unique analytic data event per unique session configuration.<br /> |
| 84 | + /// </summary> |
| 85 | + [UnityTest] |
| 86 | + public IEnumerator ValidateCollectionProcess() |
| 87 | + { |
| 88 | + var expectedCount = 0; |
| 89 | + var currentCount = 0; |
| 90 | + m_ServerNetworkManager.OnServerStarted += OnServerStarted; |
| 91 | + m_ServerNetworkManager.OnServerStopped += OnServerStopped; |
| 92 | + m_PlayerPrefab.SetActive(false); |
| 93 | + m_ServerNetworkManager.NetworkConfig.PlayerPrefab = null; |
| 94 | + yield return StopNetworkManager(); |
| 95 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == 1, $"Expected 1 session but found: {m_NetcodeAnalytics.RecentSessions.Count}!"); |
| 96 | + Assert.True(m_NetcodeAnalytics.AnalyticsTestResults.Count == 0, $"Expected 0 analytics events but found: {m_NetcodeAnalytics.AnalyticsTestResults.Count}!"); |
| 97 | + |
| 98 | + // Simulate exiting play mode |
| 99 | + m_NetcodeAnalytics.ModeChanged(UnityEditor.PlayModeStateChange.ExitingPlayMode, m_ServerNetworkManager); |
| 100 | + Assert.True(m_NetcodeAnalytics.AnalyticsTestResults.Count == 1, $"Expected 1 analytics event but found: {m_NetcodeAnalytics.AnalyticsTestResults.Count}!"); |
| 101 | + |
| 102 | + // Simulate entering play mode |
| 103 | + m_NetcodeAnalytics.ModeChanged(UnityEditor.PlayModeStateChange.EnteredPlayMode, m_ServerNetworkManager); |
| 104 | + |
| 105 | + Assert.IsFalse(m_ServerNetworkManager.IsListening, $"Networkmanager should be stopped but is still listening!"); |
| 106 | + // Client-Server |
| 107 | + // Start as a Server and then shutdown |
| 108 | + yield return StartAndStopSession(expectedCount, false, false); |
| 109 | + expectedCount++; |
| 110 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == expectedCount, $"Expected {expectedCount} session but found: {m_NetcodeAnalytics.RecentSessions.Count}!"); |
| 111 | + |
| 112 | + // Start as a server again with the same settings and then shutdown |
| 113 | + // (this should be excluded in the final analytics event data) |
| 114 | + yield return StartAndStopSession(expectedCount, false, false); |
| 115 | + expectedCount++; |
| 116 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == expectedCount, $"Expected {expectedCount} session but found: {m_NetcodeAnalytics.RecentSessions.Count}!"); |
| 117 | + |
| 118 | + // Start as a Host and then shutdown |
| 119 | + yield return StartAndStopSession(expectedCount, true, false); |
| 120 | + expectedCount++; |
| 121 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == expectedCount, $"Expected {expectedCount} session but found: {m_NetcodeAnalytics.RecentSessions.Count}!"); |
| 122 | + |
| 123 | + // Start as a DAHost and then shutdown |
| 124 | + yield return StartAndStopSession(expectedCount, true, true); |
| 125 | + expectedCount++; |
| 126 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == expectedCount, $"Expected {expectedCount} session but found: {m_NetcodeAnalytics.RecentSessions.Count}!"); |
| 127 | + |
| 128 | + // Start as a Host again and then shutdown |
| 129 | + // (this should be excluded in the final analytics event data) |
| 130 | + yield return StartAndStopSession(expectedCount, true, false); |
| 131 | + expectedCount++; |
| 132 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == expectedCount, $"Expected {expectedCount} session but found: {m_NetcodeAnalytics.RecentSessions.Count}!"); |
| 133 | + Assert.True(m_NetcodeAnalytics.AnalyticsTestResults.Count == 0, $"Expected 0 analytics events but found: {m_NetcodeAnalytics.AnalyticsTestResults.Count}!"); |
| 134 | + |
| 135 | + ////////////////////////////////////////////////// |
| 136 | + // Validating that each session's configuration is tracked for generating the analytics data events. |
| 137 | + // Verify session 1 |
| 138 | + var session = m_NetcodeAnalytics.RecentSessions[currentCount]; |
| 139 | + Assert.True(session.WasServer && !session.WasClient, $"Expected session to be started as a server session but it was not! Server: {session.WasServer} Client: {session.WasClient}"); |
| 140 | + Assert.True(session.NetworkConfig.NetworkTopology == NetworkTopologyTypes.ClientServer, $"Expected session to be a {NetworkTopologyTypes.ClientServer} session but it was {session.NetworkConfig.NetworkTopology}!"); |
| 141 | + |
| 142 | + // Verify session 2 |
| 143 | + currentCount++; |
| 144 | + session = m_NetcodeAnalytics.RecentSessions[currentCount]; |
| 145 | + Assert.True(session.WasServer && !session.WasClient, $"Expected session to be started as a server session but it was not! Server: {session.WasServer} Client: {session.WasClient}"); |
| 146 | + Assert.True(session.NetworkConfig.NetworkTopology == NetworkTopologyTypes.ClientServer, $"Expected session to be a {NetworkTopologyTypes.ClientServer} session but it was {session.NetworkConfig.NetworkTopology}!"); |
| 147 | + |
| 148 | + // Verify session 3 |
| 149 | + currentCount++; |
| 150 | + session = m_NetcodeAnalytics.RecentSessions[currentCount]; |
| 151 | + Assert.True(session.WasServer && session.WasClient, $"Expected session to be started as a host session but it was not! Server: {session.WasServer}Client: {session.WasClient}"); |
| 152 | + Assert.True(session.NetworkConfig.NetworkTopology == NetworkTopologyTypes.ClientServer, $"Expected session to be a {NetworkTopologyTypes.ClientServer} session but it was {session.NetworkConfig.NetworkTopology}!"); |
| 153 | + |
| 154 | + // Verify session 4 |
| 155 | + currentCount++; |
| 156 | + session = m_NetcodeAnalytics.RecentSessions[currentCount]; |
| 157 | + Assert.True(session.WasServer && session.WasClient, $"Expected session to be started as a host session but it was not! Server: {session.WasServer}Client: {session.WasClient}"); |
| 158 | + Assert.True(session.NetworkConfig.NetworkTopology == NetworkTopologyTypes.DistributedAuthority, $"Expected session to be a {NetworkTopologyTypes.DistributedAuthority} session but it was {session.NetworkConfig.NetworkTopology}!"); |
| 159 | + |
| 160 | + // Verify session 5 |
| 161 | + currentCount++; |
| 162 | + session = m_NetcodeAnalytics.RecentSessions[currentCount]; |
| 163 | + Assert.True(session.WasServer == true && session.WasClient, $"Expected session to be started as a host session but it was not! Server: {session.WasServer}Client: {session.WasClient}"); |
| 164 | + Assert.True(session.NetworkConfig.NetworkTopology == NetworkTopologyTypes.ClientServer, $"Expected session to be a {NetworkTopologyTypes.ClientServer} session but it was {session.NetworkConfig.NetworkTopology}!"); |
| 165 | + |
| 166 | + ////////////////////////////////////////////////// |
| 167 | + // Validating that the analytics event data that would be sent should only contain information on the 3 unique session configurations |
| 168 | + // Client-Server as a Server |
| 169 | + // Client-Server as a Host |
| 170 | + // Distributed Authority as a DAHost |
| 171 | + m_NetcodeAnalytics.ModeChanged(UnityEditor.PlayModeStateChange.ExitingPlayMode, m_ServerNetworkManager); |
| 172 | + |
| 173 | + // Verify that we cleared out the NetcodeAnalytics.RecentSessions when we exited play mode |
| 174 | + Assert.True(m_NetcodeAnalytics.RecentSessions.Count == 0, $"After exiting play mode we expected 0 RecentSessions but had {m_NetcodeAnalytics.RecentSessions.Count}"); |
| 175 | + |
| 176 | + // Adjust our expected count to be 2 less than the RecentSessions since we intentionally included two identical sessions. |
| 177 | + // (There should only be unique session configurations included in the final analytics event data entries) |
| 178 | + expectedCount -= 2; |
| 179 | + |
| 180 | + Assert.True(m_NetcodeAnalytics.AnalyticsTestResults.Count == expectedCount, $"Expected {expectedCount} analytics event but found: {m_NetcodeAnalytics.AnalyticsTestResults.Count}!"); |
| 181 | + currentCount = 0; |
| 182 | + // Verify event data 1 |
| 183 | + var eventData = m_NetcodeAnalytics.AnalyticsTestResults[currentCount].Data; |
| 184 | + Assert.True(eventData.WasServer && !eventData.WasClient, $"Expected session to be started as a server session but it was not! WasServer: {eventData.WasServer} WasClient: {eventData.WasClient}"); |
| 185 | + Assert.True(!eventData.IsDistributedAuthority, $"Expected IsDistributedAuthority to be false but it was true!"); |
| 186 | + |
| 187 | + // Verify event data 2 |
| 188 | + currentCount++; |
| 189 | + eventData = m_NetcodeAnalytics.AnalyticsTestResults[currentCount].Data; |
| 190 | + Assert.True(eventData.WasServer && eventData.WasClient, $"Expected session to be started as a Host session but it was not! WasServer: {eventData.WasServer} WasClient: {eventData.WasClient}"); |
| 191 | + Assert.True(!eventData.IsDistributedAuthority, $"Expected IsDistributedAuthority to be false but it was true!"); |
| 192 | + |
| 193 | + // Verify event data 3 |
| 194 | + currentCount++; |
| 195 | + eventData = m_NetcodeAnalytics.AnalyticsTestResults[currentCount].Data; |
| 196 | + Assert.True(eventData.WasServer && eventData.WasClient, $"Expected session to be started as a host session but it was not! WasServer: {eventData.WasServer} WasClient: {eventData.WasClient}"); |
| 197 | + Assert.True(eventData.IsDistributedAuthority, $"Expected IsDistributedAuthority to be true but it was false!"); |
| 198 | + yield return null; |
| 199 | + } |
| 200 | + } |
| 201 | +} |
| 202 | +#endif |
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