@@ -86,8 +86,6 @@ public struct TransformState
8686
8787 private bool m_OutstandingAuthorityChange = false ;
8888
89- private NetworkManager m_NetworkManager ;
90-
9189#if UNITY_EDITOR
9290 private void Reset ( )
9391 {
@@ -159,7 +157,7 @@ public bool ShouldReanticipate
159157 /// <param name="newPosition">The anticipated position</param>
160158 public void AnticipateMove ( Vector3 newPosition )
161159 {
162- if ( m_NetworkManager == null || m_NetworkManager . ShutdownInProgress || ! m_NetworkManager . IsListening )
160+ if ( m_CachedNetworkManager == null || m_CachedNetworkManager . ShutdownInProgress || ! m_CachedNetworkManager . IsListening )
163161 {
164162 return ;
165163 }
@@ -172,7 +170,7 @@ public void AnticipateMove(Vector3 newPosition)
172170
173171 m_PreviousAnticipatedTransform = m_AnticipatedTransform ;
174172
175- m_LastAnticipaionCounter = m_NetworkManager . AnticipationSystem . AnticipationCounter ;
173+ m_LastAnticipaionCounter = m_CachedNetworkManager . AnticipationSystem . AnticipationCounter ;
176174
177175 m_SmoothDuration = 0 ;
178176 m_CurrentSmoothTime = 0 ;
@@ -185,7 +183,7 @@ public void AnticipateMove(Vector3 newPosition)
185183 /// <param name="newRotation">The anticipated rotation</param>
186184 public void AnticipateRotate ( Quaternion newRotation )
187185 {
188- if ( m_NetworkManager == null || m_NetworkManager . ShutdownInProgress || ! m_NetworkManager . IsListening )
186+ if ( m_CachedNetworkManager == null || m_CachedNetworkManager . ShutdownInProgress || ! m_CachedNetworkManager . IsListening )
189187 {
190188 return ;
191189 }
@@ -198,7 +196,7 @@ public void AnticipateRotate(Quaternion newRotation)
198196
199197 m_PreviousAnticipatedTransform = m_AnticipatedTransform ;
200198
201- m_LastAnticipaionCounter = m_NetworkManager . AnticipationSystem . AnticipationCounter ;
199+ m_LastAnticipaionCounter = m_CachedNetworkManager . AnticipationSystem . AnticipationCounter ;
202200
203201 m_SmoothDuration = 0 ;
204202 m_CurrentSmoothTime = 0 ;
@@ -211,7 +209,7 @@ public void AnticipateRotate(Quaternion newRotation)
211209 /// <param name="newScale">The anticipated scale</param>
212210 public void AnticipateScale ( Vector3 newScale )
213211 {
214- if ( m_NetworkManager == null || m_NetworkManager . ShutdownInProgress || ! m_NetworkManager . IsListening )
212+ if ( m_CachedNetworkManager == null || m_CachedNetworkManager . ShutdownInProgress || ! m_CachedNetworkManager . IsListening )
215213 {
216214 return ;
217215 }
@@ -224,7 +222,7 @@ public void AnticipateScale(Vector3 newScale)
224222
225223 m_PreviousAnticipatedTransform = m_AnticipatedTransform ;
226224
227- m_LastAnticipaionCounter = m_NetworkManager . AnticipationSystem . AnticipationCounter ;
225+ m_LastAnticipaionCounter = m_CachedNetworkManager . AnticipationSystem . AnticipationCounter ;
228226
229227 m_SmoothDuration = 0 ;
230228 m_CurrentSmoothTime = 0 ;
@@ -237,7 +235,7 @@ public void AnticipateScale(Vector3 newScale)
237235 /// <param name="newState">The anticipated transform state</param>
238236 public void AnticipateState ( TransformState newState )
239237 {
240- if ( m_NetworkManager == null || m_NetworkManager . ShutdownInProgress || ! m_NetworkManager . IsListening )
238+ if ( m_CachedNetworkManager == null || m_CachedNetworkManager . ShutdownInProgress || ! m_CachedNetworkManager . IsListening )
241239 {
242240 return ;
243241 }
@@ -266,7 +264,7 @@ private void ProcessSmoothing()
266264
267265 if ( m_CurrentSmoothTime < m_SmoothDuration )
268266 {
269- m_CurrentSmoothTime += m_NetworkManager . RealTimeProvider . DeltaTime ;
267+ m_CurrentSmoothTime += m_CachedNetworkManager . RealTimeProvider . DeltaTime ;
270268 var transform_ = transform ;
271269 var pct = math . min ( m_CurrentSmoothTime / m_SmoothDuration , 1f ) ;
272270
@@ -399,8 +397,8 @@ protected internal override void InternalOnNetworkSessionSynchronized()
399397 ResetAnticipatedState ( ) ;
400398
401399 m_AnticipatedObject = new AnticipatedObject { Transform = this } ;
402- m_NetworkManager . AnticipationSystem . RegisterForAnticipationEvents ( m_AnticipatedObject ) ;
403- m_NetworkManager . AnticipationSystem . AllAnticipatedObjects . Add ( m_AnticipatedObject ) ;
400+ m_CachedNetworkManager . AnticipationSystem . RegisterForAnticipationEvents ( m_AnticipatedObject ) ;
401+ m_CachedNetworkManager . AnticipationSystem . AllAnticipatedObjects . Add ( m_AnticipatedObject ) ;
404402 }
405403 }
406404
@@ -412,23 +410,23 @@ protected internal override void InternalOnNetworkSessionSynchronized()
412410 protected internal override void InternalOnNetworkPostSpawn ( )
413411 {
414412 base . InternalOnNetworkPostSpawn ( ) ;
415- if ( ! CanCommitToTransform && m_NetworkManager . IsConnectedClient && ! SynchronizeState . IsSynchronizing )
413+ if ( ! CanCommitToTransform && m_CachedNetworkManager . IsConnectedClient && ! SynchronizeState . IsSynchronizing )
416414 {
417415 m_OutstandingAuthorityChange = true ;
418416 ApplyAuthoritativeState ( ) ;
419417 ResetAnticipatedState ( ) ;
420418 m_AnticipatedObject = new AnticipatedObject { Transform = this } ;
421- m_NetworkManager . AnticipationSystem . RegisterForAnticipationEvents ( m_AnticipatedObject ) ;
422- m_NetworkManager . AnticipationSystem . AllAnticipatedObjects . Add ( m_AnticipatedObject ) ;
419+ m_CachedNetworkManager . AnticipationSystem . RegisterForAnticipationEvents ( m_AnticipatedObject ) ;
420+ m_CachedNetworkManager . AnticipationSystem . AllAnticipatedObjects . Add ( m_AnticipatedObject ) ;
423421 }
424422 }
425423
426424 /// <inheritdoc/>
427425 public override void OnNetworkSpawn ( )
428426 {
429- m_NetworkManager = NetworkManager ;
427+ m_CachedNetworkManager = NetworkManager ;
430428
431- if ( m_NetworkManager . DistributedAuthorityMode )
429+ if ( m_CachedNetworkManager . DistributedAuthorityMode )
432430 {
433431 Debug . LogWarning ( $ "This component is not currently supported in distributed authority.") ;
434432 }
@@ -445,18 +443,18 @@ public override void OnNetworkSpawn()
445443 ResetAnticipatedState ( ) ;
446444
447445 m_AnticipatedObject = new AnticipatedObject { Transform = this } ;
448- m_NetworkManager . AnticipationSystem . RegisterForAnticipationEvents ( m_AnticipatedObject ) ;
449- m_NetworkManager . AnticipationSystem . AllAnticipatedObjects . Add ( m_AnticipatedObject ) ;
446+ m_CachedNetworkManager . AnticipationSystem . RegisterForAnticipationEvents ( m_AnticipatedObject ) ;
447+ m_CachedNetworkManager . AnticipationSystem . AllAnticipatedObjects . Add ( m_AnticipatedObject ) ;
450448 }
451449
452450 /// <inheritdoc/>
453451 public override void OnNetworkDespawn ( )
454452 {
455453 if ( m_AnticipatedObject != null )
456454 {
457- m_NetworkManager . AnticipationSystem . DeregisterForAnticipationEvents ( m_AnticipatedObject ) ;
458- m_NetworkManager . AnticipationSystem . AllAnticipatedObjects . Remove ( m_AnticipatedObject ) ;
459- m_NetworkManager . AnticipationSystem . ObjectsToReanticipate . Remove ( m_AnticipatedObject ) ;
455+ m_CachedNetworkManager . AnticipationSystem . DeregisterForAnticipationEvents ( m_AnticipatedObject ) ;
456+ m_CachedNetworkManager . AnticipationSystem . AllAnticipatedObjects . Remove ( m_AnticipatedObject ) ;
457+ m_CachedNetworkManager . AnticipationSystem . ObjectsToReanticipate . Remove ( m_AnticipatedObject ) ;
460458 m_AnticipatedObject = null ;
461459 }
462460 ResetAnticipatedState ( ) ;
@@ -469,9 +467,9 @@ public override void OnDestroy()
469467 {
470468 if ( m_AnticipatedObject != null )
471469 {
472- m_NetworkManager . AnticipationSystem . DeregisterForAnticipationEvents ( m_AnticipatedObject ) ;
473- m_NetworkManager . AnticipationSystem . AllAnticipatedObjects . Remove ( m_AnticipatedObject ) ;
474- m_NetworkManager . AnticipationSystem . ObjectsToReanticipate . Remove ( m_AnticipatedObject ) ;
470+ m_CachedNetworkManager . AnticipationSystem . DeregisterForAnticipationEvents ( m_AnticipatedObject ) ;
471+ m_CachedNetworkManager . AnticipationSystem . AllAnticipatedObjects . Remove ( m_AnticipatedObject ) ;
472+ m_CachedNetworkManager . AnticipationSystem . ObjectsToReanticipate . Remove ( m_AnticipatedObject ) ;
475473 m_AnticipatedObject = null ;
476474 }
477475
@@ -518,7 +516,7 @@ public void Smooth(TransformState from, TransformState to, float durationSeconds
518516 protected override void OnBeforeUpdateTransformState ( )
519517 {
520518 // this is called when new data comes from the server
521- m_LastAuthorityUpdateCounter = m_NetworkManager . AnticipationSystem . LastAnticipationAck ;
519+ m_LastAuthorityUpdateCounter = m_CachedNetworkManager . AnticipationSystem . LastAnticipationAck ;
522520 m_OutstandingAuthorityChange = true ;
523521 }
524522
@@ -571,7 +569,7 @@ protected override void OnTransformUpdated()
571569 m_AnticipatedTransform = m_AuthoritativeTransform ;
572570
573571 ShouldReanticipate = true ;
574- m_NetworkManager . AnticipationSystem . ObjectsToReanticipate . Add ( m_AnticipatedObject ) ;
572+ m_CachedNetworkManager . AnticipationSystem . ObjectsToReanticipate . Add ( m_AnticipatedObject ) ;
575573 }
576574 }
577575}
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