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.yamato/console-standalone-test.yml

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@@ -71,7 +71,7 @@ run_{{ project.name }}_tests_{{ editor }}_{{ platform.name }}:
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# Platform specific Execution
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- utr --artifacts_path=build/logs --testproject={{ project.path }} architecture={% if platform.name == "switch" %}arm64{% else %}x64{% endif %} --editor-location=.Editor --reruncount=1 --clean-library-on-rerun --suite=playmode --platform={{ platform.standalone }} --player-load-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --testCategory=!Performance --scripting-backend=il2cpp --testfilter=Unity.Netcode.RuntimeTests
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variables:
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variables:
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# PS4 related
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SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
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# PS5 related

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