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Moved using statements around for testing
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com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RpcMetricsTests.cs

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#if MULTIPLAYER_TOOLS
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// System namespaces
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using System.Collections;
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using System.Linq;
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// Unity core namespaces
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using Unity.Collections;
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using UnityEngine.TestTools;
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// Unity test framework
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using NUnit.Framework;
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// Unity multiplayer specific
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using Unity.Multiplayer.Tools.MetricTypes;
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using Unity.Netcode.TestHelpers.Runtime.Metrics;
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#if MULTIPLAYER_TOOLS
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namespace Unity.Netcode.RuntimeTests.Metrics
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{
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internal class RpcMetricsTests : DualClientMetricTestBase

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