Skip to content

Commit 81e551c

Browse files
style
updating the xml api
1 parent f0fb0fd commit 81e551c

File tree

1 file changed

+6
-0
lines changed

1 file changed

+6
-0
lines changed

com.unity.netcode.gameobjects/Runtime/Components/NetworkTransform.cs

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -3146,6 +3146,12 @@ private void OnNetworkStateChanged(NetworkTransformState oldState, NetworkTransf
31463146
/// <see cref="Quaternion.Lerp(Quaternion, Quaternion, float)"/> for all transform elements being monitored by
31473147
/// <see cref="NetworkTransform"/> (i.e. Position, Scale, and Rotation)
31483148
/// </summary>
3149+
/// <remarks>
3150+
/// All of three max interpolation time properties will have this maximum interpolation bound value applied:<br />
3151+
/// - <see cref="PositionMaxInterpolationTime"/><br />
3152+
/// - <see cref="RotationMaxInterpolationTime"/><br />
3153+
/// - <see cref="ScaleMaxInterpolationTime"/><br />
3154+
/// </remarks>
31493155
/// <param name="maxInterpolationBound">Maximum time boundary that can be used in a frame when interpolating between two values</param>
31503156
public void SetMaxInterpolationBound(float maxInterpolationBound)
31513157
{

0 commit comments

Comments
 (0)