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Removing the System.Text from StringBuilder since System.Text is included in a using directive.
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com.unity.netcode.gameobjects/TestHelpers/Runtime/NetcodeIntegrationTest.cs

Lines changed: 1 addition & 1 deletion
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@@ -1783,7 +1783,7 @@ private void UnloadRemainingScenes()
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}
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}
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private System.Text.StringBuilder m_WaitForLog = new System.Text.StringBuilder();
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private StringBuilder m_WaitForLog = new StringBuilder();
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private void LogWaitForMessages()
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{

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