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Corrected paths for a test in standalone build
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.yamato/desktop-standalone-tests.yml

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@@ -41,15 +41,15 @@ desktop_standalone_build_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
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# Build Player
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- |
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{% if platform.name == "win" %}
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utr.bat --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter="Unity.Netcode.RuntimeTests.*" --player-save-path=build/players --artifacts-path=logs/build --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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utr.bat --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter="Unity.Netcode.RuntimeTests.*" --player-save-path=players --artifacts-path=build --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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{% else %}
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./utr --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter="Unity.Netcode.RuntimeTests.*" --player-save-path=build/players --artifacts-path=logs/build --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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./utr --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --testproject={{ project.path }} --scripting-backend={{ backend }} --testfilter="Unity.Netcode.RuntimeTests.*" --player-save-path=players --artifacts-path=build --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only
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{% endif %}
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artifacts:
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logs:
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paths:
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- build/**/*
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- build/**/*
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build:
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paths:
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- players/**/*
@@ -87,9 +87,9 @@ desktop_standalone_test_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
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# Run Standalone tests
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- |
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{% if platform.name == "win" %}
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utr.bat --suite=playmode --player-load-path=build/players --artifacts-path=test-results --testproject={{ project.path }} --testfilter="Unity.Netcode.RuntimeTests.*" --playergraphicsapi=Null --reruncount=1 --clean-library-on-rerun
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utr.bat --suite=playmode --player-load-path=players --artifacts-path=test-results --testproject={{ project.path }} --testfilter="Unity.Netcode.RuntimeTests.*" --playergraphicsapi=Null --reruncount=1 --clean-library-on-rerun
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{% else %}
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./utr --suite=playmode --player-load-path=build/players --artifacts-path=test-results --testproject={{ project.path }} --testfilter="Unity.Netcode.RuntimeTests.*" --playergraphicsapi=Null --reruncount=1 --clean-library-on-rerun
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./utr --suite=playmode --player-load-path=players --artifacts-path=test-results --testproject={{ project.path }} --testfilter="Unity.Netcode.RuntimeTests.*" --playergraphicsapi=Null --reruncount=1 --clean-library-on-rerun
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{% endif %}
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artifacts:

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