1
- <?xml version =" 1.0" encoding =" utf-8" ?>
2
- <Project DefaultTargets =" Build" ToolsVersion =" 4.0" xmlns =" http://schemas.microsoft.com/developer/msbuild/2003" >
3
- <Import Project =" $(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition =" Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
1
+ <Project Sdk =" Microsoft.NET.Sdk" >
2
+ <Import Project =" ../common.props" />
4
3
<PropertyGroup >
5
- <Configuration Condition =" '$(Configuration)' == '' " >Debug</Configuration >
6
- <Platform Condition =" '$(Platform)' == '' " >AnyCPU</Platform >
7
- <ProjectGuid >{A45DBD43-D640-4562-9F24-6745269CEDF7}</ProjectGuid >
8
- <OutputType >Library</OutputType >
9
- <AppDesignerFolder >Properties</AppDesignerFolder >
10
4
<RootNamespace >MLAPI_Editor</RootNamespace >
11
- <AssemblyName >MLAPI-Editor</AssemblyName >
12
- <TargetFrameworkVersion >v3.5</TargetFrameworkVersion >
13
- <FileAlignment >512</FileAlignment >
14
- <TargetFrameworkProfile />
15
- </PropertyGroup >
16
- <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " >
17
- <DebugSymbols >true</DebugSymbols >
18
- <DebugType >full</DebugType >
19
- <Optimize >false</Optimize >
20
- <OutputPath >bin\Debug\</OutputPath >
21
- <DefineConstants >DEBUG;TRACE</DefineConstants >
22
- <ErrorReport >prompt</ErrorReport >
23
- <WarningLevel >4</WarningLevel >
24
- <LangVersion >7</LangVersion >
25
- </PropertyGroup >
26
- <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " >
27
- <DebugType >pdbonly</DebugType >
28
- <Optimize >true</Optimize >
29
- <OutputPath >bin\Release\</OutputPath >
30
- <DefineConstants >TRACE</DefineConstants >
31
- <ErrorReport >prompt</ErrorReport >
32
- <WarningLevel >4</WarningLevel >
33
- <LangVersion >7</LangVersion >
34
- </PropertyGroup >
35
- <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Debug_Lite|AnyCPU' " >
36
- <DebugSymbols >true</DebugSymbols >
37
- <DebugType >full</DebugType >
38
- <Optimize >false</Optimize >
39
- <OutputPath >bin\Lite\Debug\</OutputPath >
40
- <DefineConstants >DEBUG;TRACE;DISABLE_CRYPTOGRAPHY</DefineConstants >
41
- <ErrorReport >prompt</ErrorReport >
42
- <WarningLevel >4</WarningLevel >
43
- <LangVersion >7</LangVersion >
44
- </PropertyGroup >
45
- <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Release_Lite|AnyCPU' " >
46
- <DebugType >pdbonly</DebugType >
47
- <Optimize >true</Optimize >
48
- <OutputPath >bin\Lite\Release\</OutputPath >
49
- <DefineConstants >TRACE;DISABLE_CRYPTOGRAPHY</DefineConstants >
50
- <ErrorReport >prompt</ErrorReport >
51
- <WarningLevel >4</WarningLevel >
5
+ <TargetFrameworks >net35;net471;netstandard2.0</TargetFrameworks >
6
+ <AssemblyTitle >MLAPI-Editor</AssemblyTitle >
7
+ <Product >MLAPI-Editor</Product >
52
8
<LangVersion >7</LangVersion >
53
9
</PropertyGroup >
54
10
<ItemGroup >
55
- <Compile Include =" MLAPIEditor.cs" />
56
- <Compile Include =" MLAPIProfiler.cs" />
57
- <Compile Include =" NetworkedAnimatorEditor.cs" />
58
- <Compile Include =" NetworkedBehaviourEditor.cs" />
59
- <Compile Include =" NetworkedObjectEditor.cs" />
60
- <Compile Include =" NetworkingManagerEditor.cs" />
61
- <Compile Include =" PostProcessScene.cs" />
62
- <Compile Include =" Properties\AssemblyInfo.cs" />
63
- <Compile Include =" TrackedObjectEditor.cs" />
11
+ <ProjectReference Include =" ..\MLAPI\MLAPI.csproj" />
64
12
</ItemGroup >
65
13
<ItemGroup >
66
- <ProjectReference Include =" ..\MLAPI\MLAPI.csproj" >
67
- <Project >{EE431720-A9ED-43DC-9E74-10B693816D38}</Project >
68
- <Name >MLAPI</Name >
69
- </ProjectReference >
70
- </ItemGroup >
71
- <ItemGroup >
72
- <Reference Include =" System" />
73
14
<Reference Include =" UnityEditor, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" >
74
- <SpecificVersion >False</SpecificVersion >
75
15
<HintPath >..\Libraries\Unity\UnityEditor.dll</HintPath >
16
+ <SpecificVersion >False</SpecificVersion >
17
+ <Private >false</Private >
76
18
</Reference >
77
19
<Reference Include =" UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" >
78
- <SpecificVersion >False</SpecificVersion >
79
20
<HintPath >..\Libraries\Unity\UnityEngine.dll</HintPath >
21
+ <SpecificVersion >False</SpecificVersion >
22
+ <Private >false</Private >
80
23
</Reference >
81
24
</ItemGroup >
82
- <Import Project =" $(MSBuildToolsPath)\Microsoft.CSharp.targets" />
83
- </Project >
25
+ </Project >
0 commit comments