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Update com.unity.netcode.gameobjects/Runtime/Components/Helpers/ComponentController.cs
Co-authored-by: Emma <[email protected]>
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com.unity.netcode.gameobjects/Runtime/Components/Helpers/ComponentController.cs

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@@ -178,7 +178,7 @@ internal PendingStateUpdate(ComponentEntry componentControllerEntry, bool isEnab
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/// <summary>
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/// Determines whether the selected <see cref="Components"/>s will start enabled or disabled when spawned.
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/// </summary>
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[Tooltip("The initial state of the component controllers enabled status when instnatiated.")]
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[Tooltip("The initial state of the component controllers enabled status when instantiated.")]
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public bool StartEnabled = true;
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/// <summary>

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