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Forgot to remove the components namespace when removing the debug script.
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com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs

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@@ -9,7 +9,6 @@
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#endif
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using UnityEngine.SceneManagement;
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using Debug = UnityEngine.Debug;
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using Unity.Netcode.Components;
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namespace Unity.Netcode
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{

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