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Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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@@ -22,6 +22,8 @@ Additional documentation and release notes are available at [Multiplayer Documen
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- Changed `NetworkVariableDeltaMessage` has had its message version incremented and now a server can forward delta state updates (owner write permission based from a client) to other clients as opposed to keeping a `NetworkVariable` or `NetworkList` dirty and processed at the end of the frame or potentially on the next tick. (#3081)
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