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Update UnityTransport.cs
adding period in XML API update.
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com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs

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@@ -385,7 +385,7 @@ public NetworkEndpoint ListenEndPoint
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/// Returns true if the end point address is of type <see cref="NetworkFamily.Ipv6"/>.
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/// </summary>
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/// <value>
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/// True if the Address property contains a valid IPv6 address, false if it's empty or an IPv4 address
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/// True if the Address property contains a valid IPv6 address, false if it's empty or an IPv4 address.
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/// </value>
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public bool IsIpv6 => !string.IsNullOrEmpty(Address) && NetworkEndpoint.TryParse(Address, Port, out NetworkEndpoint _, NetworkFamily.Ipv6);
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}

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