|
7 | 7 | }, |
8 | 8 | "PVP-151-1": { |
9 | 9 | "errors": [ |
10 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnUpdate(): undocumented", |
11 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkSpawn(): undocumented", |
12 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkDespawn(): undocumented", |
13 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnDestroy(): undocumented", |
14 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnBeforeUpdateTransformState(): undocumented", |
15 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented", |
16 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnTransformUpdated(): undocumented", |
17 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: undocumented", |
18 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Position: undocumented", |
19 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Rotation: undocumented", |
20 | | - "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Scale: undocumented", |
21 | 10 | "Unity.Netcode.ConnectionEventData: EventType: undocumented", |
| 11 | + |
22 | 12 | "Unity.Netcode.RpcException: undocumented", |
23 | 13 | "Unity.Netcode.RpcException: .ctor(string): undocumented", |
| 14 | + |
24 | 15 | "Unity.Netcode.NetworkManager: CurrentSessionOwner: undocumented", |
25 | 16 | "Unity.Netcode.NetworkManager: void NetworkUpdate(NetworkUpdateStage): undocumented", |
26 | 17 | "Unity.Netcode.NetworkManager.ReanticipateDelegate: undocumented", |
| 18 | + |
27 | 19 | "Unity.Netcode.NetworkObject: void SetSceneObjectStatus(bool): undocumented", |
| 20 | + |
28 | 21 | "Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"senderClientId\">", |
29 | 22 | "Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"messagePayload\">", |
| 23 | + |
30 | 24 | "Unity.Netcode.GenerateSerializationForGenericParameterAttribute: .ctor(int): undocumented", |
| 25 | + |
31 | 26 | "Unity.Netcode.GenerateSerializationForTypeAttribute: .ctor(Type): undocumented", |
| 27 | + |
32 | 28 | "Unity.Netcode.NetworkList<T>: void Finalize(): undocumented", |
| 29 | + |
33 | 30 | "Unity.Netcode.NetworkVariable<T>: CheckExceedsDirtinessThreshold: undocumented", |
34 | 31 | "Unity.Netcode.NetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented", |
35 | 32 | "Unity.Netcode.NetworkVariable<T>: void OnInitialize(): undocumented", |
36 | 33 | "Unity.Netcode.NetworkVariable<T>: bool CheckDirtyState(bool): missing <returns>", |
37 | 34 | "Unity.Netcode.NetworkVariable<T>: void Dispose(): undocumented", |
38 | 35 | "Unity.Netcode.NetworkVariable<T>: void Finalize(): undocumented", |
39 | 36 | "Unity.Netcode.NetworkVariable<T>.CheckExceedsDirtinessThresholdDelegate: undocumented", |
| 37 | + |
40 | 38 | "Unity.Netcode.NetworkVariableUpdateTraits: undocumented", |
41 | 39 | "Unity.Netcode.NetworkVariableUpdateTraits: MinSecondsBetweenUpdates: undocumented", |
42 | 40 | "Unity.Netcode.NetworkVariableUpdateTraits: MaxSecondsBetweenUpdates: undocumented", |
| 41 | + |
43 | 42 | "Unity.Netcode.NetworkVariableBase: NetworkBehaviour GetBehaviour(): undocumented", |
44 | 43 | "Unity.Netcode.NetworkVariableBase: void MarkNetworkBehaviourDirty(): undocumented", |
| 44 | + |
45 | 45 | "Unity.Netcode.NetworkVariableSerialization<T>.EqualsDelegate: missing <param name=\"a\">", |
46 | 46 | "Unity.Netcode.NetworkVariableSerialization<T>.EqualsDelegate: missing <param name=\"b\">", |
47 | 47 | "Unity.Netcode.NetworkVariableSerialization<T>.EqualsDelegate: missing <returns>", |
| 48 | + |
48 | 49 | "Unity.Netcode.UserNetworkVariableSerialization<T>.WriteDeltaDelegate: missing <param name=\"previousValue\">", |
49 | 50 | "Unity.Netcode.UserNetworkVariableSerialization<T>.DuplicateValueDelegate: missing <param name=\"duplicatedValue\">", |
| 51 | + |
50 | 52 | "Unity.Netcode.NetworkSpawnManager: void Finalize(): undocumented", |
| 53 | + |
51 | 54 | "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"eventType\">", |
52 | 55 | "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"clientId\">", |
53 | 56 | "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"payload\">", |
|
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