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adding changelog entry.
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -12,6 +12,8 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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- Fixed issue where when a client changes ownership via RPC the `NetworkBehaviour.OnOwnershipChanged` can result in identical previous and current owner identifiers. (#3434)
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### Changed
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## [1.13.0] - 2025-04-29

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