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com.unity.netcode.gameobjects/CHANGELOG.md
@@ -15,7 +15,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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-- Fixed `NullReferenceException` on `NetworkList` when used without a NetworkManager in scene. (#2539)
+- Fixed `NullReferenceException` on `NetworkList` when used without a NetworkManager in scene. (#3502)
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- Fixed inconsistencies in the `OnSceneEvent` callback. (#3487)
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- Fixed issue where `NetworkClient` could persist some settings if re-using the same `NetworkManager` instance. (#3494)
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- Fixed issue where a pooled `NetworkObject` was not resetting the internal latest parent property when despawned. (#3494)
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