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Copy file name to clipboardExpand all lines: .yamato/project.metafile
+12-12Lines changed: 12 additions & 12 deletions
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@@ -15,74 +15,74 @@ test_platforms:
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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platform: StandaloneLinux64
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standalone: StandaloneLinux64
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# Desktop platforms cover all main desktop platforms
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desktop:
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- name: ubuntu
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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platform: StandaloneLinux64
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standalone: StandaloneLinux64
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- name: win
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type: Unity::VM
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image: package-ci/win10:v4
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flavor: b1.large
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platform: StandaloneWindows64
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standalone: StandaloneWindows64
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- name: mac
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type: Unity::VM::osx
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image: package-ci/macos-13:v4
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flavor: m1.mac
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platform: StandaloneOSX
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standalone: StandaloneOSX
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# Mobile platforms cover all main mobile devices. There is a split between the build and run phase so there is a need of splitting specification for both (since its different)
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mobile_build:
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# It would be simpler to build android app with ubuntu but the option with windows was chosen since it covers more users
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- name: android
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type: Unity::VM
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image: package-ci/win10:v4
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flavor: b1.large
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platform: Android
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standalone: Android
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- name: ios
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type: Unity::VM::osx
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image: mobile-ci/ios:stable
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flavor: m1.mac
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platform: IOS
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standalone: IOS
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mobile_test:
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- name: android
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type: Unity::mobile::shield
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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model: ShieldPro
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platform: Android
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standalone: Android
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- name: ios
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type: Unity::mobile::iPhone
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image: package-ci/macos-13:v4
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flavor: m1.mac
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model: SE
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platform: IOS
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standalone: IOS
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# We should test on at least one more "exotic" platform. Nintendo Switch was chosen as it represents broadly console platforms
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