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ashwinimurt0xFA11
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chore: update UTP to 1.0.0 (#1849)
Co-authored-by: Fatih Mar <[email protected]>
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -9,18 +9,21 @@ Additional documentation and release notes are available at [Multiplayer Documen
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## [Unreleased]
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### Added
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- Added editor only check prior to entering into play mode if the currently open and active scene is in the build list and if not displays a dialog box asking the user if they would like to automatically add it prior to entering into play mode. (#1828)
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- Added `UnityTransport` implementation and `com.unity.transport` package dependency (#1823)
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- Added `NetworkVariableWritePermission` to `NetworkVariableBase` and implemented `Owner` client writable netvars. (#1762)
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- `UnityTransport` settings can now be set programmatically. (#1845)
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### Changed
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- Updated `UnityTransport` dependency on `com.unity.transport` to 1.0.0-pre.16. (#1834)
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- Updated `UnityTransport` dependency on `com.unity.transport` to 1.0.0 (#1849)
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### Removed
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- Removed `SnapshotSystem` (#1852)
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- Removed `com.unity.modules.animation`, `com.unity.modules.physics` and `com.unity.modules.physics2d` dependencies from the package (#1812)
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- Removed `com.unity.collections` dependency from the package (#1849)
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### Fixed
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- Fixed in-scene placed NetworkObjects not being found/ignored after a client disconnects and then reconnects. (#1850)

com.unity.netcode.gameobjects/package.json

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"unity": "2020.3",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.10.1",
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"com.unity.collections": "1.1.0",
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"com.unity.transport": "1.0.0-pre.16"
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"com.unity.transport": "1.0.0"
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}
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}

minimalproject/Packages/packages-lock.json

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},
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"com.unity.ext.nunit": {
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"version": "1.0.6",
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"depth": 3,
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"depth": 4,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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"source": "local",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.10.1",
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"com.unity.collections": "1.1.0",
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"com.unity.transport": "1.0.0-pre.16"
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"com.unity.transport": "1.0.0"
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}
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},
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"com.unity.nuget.mono-cecil": {
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"url": "https://packages.unity.com"
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},
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"com.unity.transport": {
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"version": "1.0.0-pre.16",
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"version": "1.0.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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},
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"com.unity.modules.imgui": {
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"version": "1.0.0",
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"depth": 3,
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"depth": 4,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.jsonserialize": {
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"version": "1.0.0",
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"depth": 3,
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"depth": 4,
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"source": "builtin",
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"dependencies": {}
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}

testproject-tools-integration/Packages/packages-lock.json

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"url": "https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-candidates"
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},
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"com.unity.multiplayer.tools": {
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"version": "https://github.com/Unity-Technologies/com.unity.multiplayer.tools.git#cfb8fd305c3e46bb1251b40ec5f6cb621a267e7f",
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"version": "https://github.com/Unity-Technologies/com.unity.multiplayer.tools.git#f935904741c349dc41ba24fda6639041128e8f19",
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"depth": 0,
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"source": "git",
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"dependencies": {
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"com.unity.collections": "1.1.0",
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"com.unity.modules.uielements": "1.0.0"
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},
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"hash": "cfb8fd305c3e46bb1251b40ec5f6cb621a267e7f"
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"hash": "f935904741c349dc41ba24fda6639041128e8f19"
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},
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"com.unity.netcode.gameobjects": {
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"version": "file:../../com.unity.netcode.gameobjects",
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"depth": 0,
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"source": "local",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.10.1",
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"com.unity.collections": "1.1.0",
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"com.unity.transport": "1.0.0-pre.16"
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"com.unity.transport": "1.0.0"
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}
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},
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"com.unity.nuget.mono-cecil": {
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"url": "https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-candidates"
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},
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"com.unity.transport": {
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"version": "1.0.0-pre.16",
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"version": "1.0.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {

testproject/Packages/packages-lock.json

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"source": "local",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.10.1",
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"com.unity.collections": "1.1.0",
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"com.unity.transport": "1.0.0-pre.16"
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"com.unity.transport": "1.0.0"
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}
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},
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"com.unity.nuget.mono-cecil": {
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"url": "https://packages.unity.com"
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},
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"com.unity.transport": {
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"version": "1.0.0-pre.16",
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"version": "1.0.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {

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