@@ -25,34 +25,33 @@ build_{{ project.name }}_{{ editor }}_{{ platform.name }}:
2525{% if platform.base == "win" %}
2626 - curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
2727 - python .yamato/disable-burst-if-requested.py --project-path {{ project.path }} --platform {{ platform.name }}
28- - utr.bat --artifacts_path=build/logs --testproject={{ project.path }} {% if platform.name == "ps4 " %} --architecture= arm64 {% else %} --architecture= x64 {% endif %} --editor-location=.Editor --reruncount=1 --clean-library-on-rerun --suite=playmode --platform={{ platform.standalone }} --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --extra-editor-arg=- testCategory --extra-editor-arg =!Performance --scripting-backend=il2cpp
28+ - utr.bat --artifacts_path=build/logs --testproject={{ project.path }} architecture= {% if platform.name == "switch " %}arm64{% else %}x64{% endif %} --editor-location=.Editor --reruncount=1 --clean-library-on-rerun --suite=playmode --platform={{ platform.standalone }} --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --testCategory=!Performance --scripting-backend=il2cpp
2929{% else %}
3030 - curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
3131 - chmod +x ./utr
32- - ./utr --artifacts_path=artifacts --testproject={{ project.path }} {% if platform.name == "ps4" %} --architecture=arm64 {% else %} --architecture=x64 {% endif %} --editor-location=.Editor --reruncount=1 --clean-library-on-rerun --suite=playmode --platform={{ platform.standalone }} --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --scripting-backend=il2cpp
33- {% endif %}
34- artifacts :
35- logs :
36- paths :
37- - ' *.log'
38- - ' *.xml'
39- - artifacts/**/*
40- - testproject/Logs/**
41- - testproject/Library/*.log
42- - testproject/*.log
43- - testproject/Builds/*.log
44- - build/test-results/**
45- - artifacts/**
46- - build/players/**
47- variables :
32+ - ./utr --artifacts_path=artifacts --testproject={{ project.path }} architecture={% if platform.name == "switch" %}arm64{% else %}x64{% endif %} --editor-location=.Editor --reruncount=1 --clean-library-on-rerun --suite=playmode --platform={{ platform.standalone }} --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --testcategory=!Performance --scripting-backend=il2cpp
33+ {% endif %}
34+ variables :
4835{% if platform.name == "ps4" %}
49- SCE_ORBIS_SDK_DIR : ' C:\Users\bokken\SCE\ps4_sdk_10_00\'
50- {% elif platform.name == "ps5" %}
51- SCE_PROSPERO_SDK_DIR : ' C:\Program Files (x86)\SCE\Prospero SDKs\6.000'
52- {% elif platform.name == "switch" %}
53- UNITY_NINTENDOSDK_CLI_TOOLS : ' C:\Nintendo\nx_sdk-18_3_0\NintendoSDK\Tools\CommandLineTools'
54- NINTENDO_SDK_ROOT : ' C:\Nintendo\nx_sdk-18_3_0\NintendoSDK'
36+ SCE_ORBIS_SDK_DIR : ' C:\Users\bokken\SCE\ps4_sdk_10_00\'
37+ {% else if platform.name == "ps5" %}
38+ SCE_PROSPERO_SDK_DIR : ' C:\Program Files (x86)\SCE\Prospero SDKs\6.000'
39+ {% else if platform.name == "switch" %}
40+ UNITY_NINTENDOSDK_CLI_TOOLS : ' C:\Nintendo\nx_sdk-18_3_0\NintendoSDK\Tools\CommandLineTools'
41+ NINTENDO_SDK_ROOT : ' C:\Nintendo\nx_sdk-18_3_0\NintendoSDK'
5542{% endif %}
43+ artifacts :
44+ logs :
45+ paths :
46+ - ' *.log'
47+ - ' *.xml'
48+ - artifacts/**/*
49+ - testproject/Logs/**
50+ - testproject/Library/*.log
51+ - testproject/*.log
52+ - testproject/Builds/*.log
53+ - build/test-results/**
54+ - build/players/**
5655{% endfor -%}
5756{% endfor -%}
5857{% endfor -%}
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