Skip to content

Commit abe3287

Browse files
update
Adding changelog entry.
1 parent 030b077 commit abe3287

File tree

1 file changed

+4
-1
lines changed

1 file changed

+4
-1
lines changed

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,10 @@ Additional documentation and release notes are available at [Multiplayer Documen
99
[Unreleased]
1010

1111
### Added
12-
12+
13+
- Added `IContactEventHandlerWithInfo` that derives from `IContactEventHandler` that can be updated per frame to provide `ContactEventHandlerInfo` information to the `RigidbodyContactEventManager` when processing collisions.
14+
- `ContactEventHandlerInfo.ProvideNonRigidBodyContactEvents`: When set to true, non-`Rigidbody` collisions with the registered `Rigidbody` will generate contact event notifications.
15+
- `ContactEventHandlerInfo.HasContactEventPriority`: When set to true, the `Rigidbody` will be prioritized as the instance that generates the event if the `Rigidbody` colliding does not have priority.
1316
- Added a static `NetworkManager.OnInstantiated` event notification to be able to track when a new `NetworkManager` instance has been instantiated. (#3088)
1417
- Added a static `NetworkManager.OnDestroying` event notification to be able to track when an existing `NetworkManager` instance is being destroyed. (#3088)
1518

0 commit comments

Comments
 (0)