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.yamato/console-standalone-test.yml

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -15,7 +15,7 @@ build_{{ project.name }}_{{ editor }}_{{ platform.name }}:
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image: {{ platform.image }}
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flavor: {{ platform.flavor }}
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commands:
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# Installing tools. unity-downloader-cli and utr is already preinstalled on the image
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# Installing tools. unity-downloader-cli and utr should be already preinstalled on the image
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- sudo pip install unity-downloader-cli
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- unity-downloader-cli -u {{ editor }} -c Editor -c il2cpp -c {{ platform.name }} --fast --wait
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- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
@@ -66,8 +66,11 @@ run_{{ project.name }}_tests_{{ editor }}_{{ platform.name }}:
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model: {{ platform.model }}
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{% endif %}
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commands:
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# Installing tools.
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- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
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# Platform specific Execution
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- utr --artifacts_path=build/logs --testproject={{ project.path }} --editor-location=.Editor --platform={{ platform.standalone }} --player-load-path=build/players --testCategory=!Performance --scripting-backend=il2cpp
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- utr --artifacts_path=build/logs --testproject={{ project.path }} --editor-location=.Editor --platform={{ platform.standalone }} --player-load-path=build/players --testCategory=!Performance --scripting-backend=il2cpp
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variables:
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{% if platform.name == "ps4" %}

.yamato/project.metafile

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -101,12 +101,12 @@ test_platforms:
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image: package-ci/win10-switch:v4
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flavor: b1.large
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standalone: Switch
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- name: gamecorexboxone
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- name: GameCoreXboxOne
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type: Unity::VM
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image: package-ci/win10-xbox:v4
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flavor: b1.large
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standalone: GameCoreXboxOne
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- name: xboxseriesx
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- name: GameCoreScarlett
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type: Unity::VM
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image: package-ci/win10-xbox:v4
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flavor: b1.large
@@ -130,12 +130,12 @@ test_platforms:
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flavor: b1.large
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standalone: Switch
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base: win
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- name: gamecorexboxone
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- name: GameCoreXboxOne
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type: Unity::console::xbox
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image: package-ci/win10-xbox:v4
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flavor: b1.large
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standalone: GameCoreXboxOne
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- name: xboxseriesx
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- name: GameCoreScarlett
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type: Unity::console::scarlett
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image: package-ci/win10-xbox:v4
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flavor: b1.large

.yamato/webgl-build.yml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ webgl_build_{{ project.name }}_{{ platform }}_{{ editor }}:
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# Platform specific UTR setup
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- |
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{% if platform.base == "win" %}
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{% if platform.name == "win" %}
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curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
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{% else %}
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curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr && chmod +x utr
@@ -39,7 +39,7 @@ webgl_build_{{ project.name }}_{{ platform }}_{{ editor }}:
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# Build Player
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- |
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{% if platform.base == "win" %}
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{% if platform.name == "win" %}
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utr.bat --suite=playmode --platform=WebGL --artifacts_path=build/test-results -reruncount=1 --clean-library-on-rerun --testproject={{ project.path }} --editor-location=.Editor --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --scripting-backend=il2cpp --extra-editor-arg="-cloudEnvironment staging" --extra-editor-arg=-nographics
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{% else %}
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./utr --suite=playmode --platform=WebGL -reruncount=1 --clean-library-on-rerun --artifacts_path=build/test-results --testproject={{ project.path }} --editor-location=.Editor --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --scripting-backend=il2cpp --extra-editor-arg="-cloudEnvironment staging" --extra-editor-arg=-nographics

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