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Modified CI to remove 2021 editor testing
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.yamato/README.md

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@@ -70,7 +70,7 @@ Currently, the CI implementation supports the following platforms:
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- Ubuntu
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- macOS
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4. Unity Editor Versions
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- Supports NGOv1.X (2021.3+ editors)
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- Supports NGOv1.X (2022.3+ editors)
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5. Architectures
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- x64
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- ARM64 (This is present for consoles/mobiles but will be extended. More information is present in specific standalone test files)

.yamato/console-standalone-test.yml

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# CONFIGURATION STRUCTURE--------------------------------------------------------------
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# Jobs are generated using nested loops (separate build phase and run phase). Worth noting that run phase uses the build as dependency:
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# 1. For all console platform (Switch, ps4, ps5, xbox360, xboxOne)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2021.3+ editors)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2022.3+ editors)
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# 3. For the default project.
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# TECHNICAL CONSIDERATIONS---------------------------------------------------------------

.yamato/desktop-standalone-tests.yml

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# CONFIGURATION STRUCTURE--------------------------------------------------------------
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# Jobs are generated using nested loops (separate build phase and run phase). Worth noting that run phase uses the build as dependency:
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# 1. For all desktop platform (Windows, macOS, Ubuntu)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2021.3+ editors)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2022.3+ editors)
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# 3. For the default project.
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# 4. For all scripting backends (mono, il2cpp)
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.yamato/mobile-standalone-test.yml

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# CONFIGURATION STRUCTURE--------------------------------------------------------------
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# Jobs are generated using nested loops through:
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# 1. For all mobile platform (Android, iOS)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2021.3+ editors)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2022.3+ editors)
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# 3. For the default project.
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# TECHNICAL CONSIDERATIONS---------------------------------------------------------------

.yamato/package-tests.yml

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# CONFIGURATION STRUCTURE--------------------------------------------------------------
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# Jobs are generated using nested loops through:
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# 1. For all desktop platforms (Windows, Ubuntu, macOS)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2021.3+ editors)
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# 2. For all supported Unity Editor versions (for NGOv1.X this means 2022.3+ editors)
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# TECHNICAL CONSIDERATIONS---------------------------------------------------------------
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# This job runs in Editor context only (no player builds required)

.yamato/performance-tests.yml

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# CONFIGURATION STRUCTURE--------------------------------------------------------------
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# Jobs configurations are generated using nested loops through:
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# 1. For all desktop platforms (Windows, Ubuntu, macOS)
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# 2. For all supported Unity Editor versions (For NGOv1.X it means 2021.3+)
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# 2. For all supported Unity Editor versions (For NGOv1.X it means 2022.3+)
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# 3. For the default project (project is used only as a context for the build). TODO-comment: if performance tests would be included in projects then we should make an appropriate split.
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# TECHNICAL CONSIDERATIONS---------------------------------------------------------------

.yamato/project-tests.yml

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# Jobs configurations are generated using nested loops through:
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# 1. For all projects WITH TESTS (filtered by has_tests flag) (testproject, testproject-tools-interation) [For more info look into project.metafile configuration]
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# 2. For all desktop platforms (Windows, Ubuntu, macOS)
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# 3. For all supported Unity Editor versions (for NGOv1.X this means 2021.3+ editors)
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# 3. For all supported Unity Editor versions (for NGOv1.X this means 2022.3+ editors)
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# TECHNICAL CONSIDERATIONS---------------------------------------------------------------
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# This job runs in Editor context only (no player builds is required)

.yamato/project-updated-dependencies-test.yml

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# Jobs configurations are generated using nested loops through:
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# 1. For all projects (testproject, minimalproject, testproject-tools-integration).
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# 2. For all desktop platforms (Win, Ubuntu, Mac)
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# 3. For all supported editors (For NGOv1.X it means 2021.3+)
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# 3. For all supported editors (For NGOv1.X it means 2022.3+)
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# TECHNICAL CONSIDERATIONS----------------------------------------------------------------
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# This job requires successful project packaging before execution (job dependency)

.yamato/project.metafile

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default:
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- 6000.2
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all:
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- 2021.3
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- 2022.3
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- 6000.0
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- 6000.2
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minimal:
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- 2021.3
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- 2022.3
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# Scripting backends used by Standalone RunTimeTests---------------------------------------------------
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.yamato/webgl-build.yml

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# Jobs configurations are generated using nested loops through:
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# 1. For the default project (project is used only as a context for the build).
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# 2. For all desktop platforms (Windows, Ubuntu, macOS)
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# 3. For all supported Unity Editor versions (For NGOv1.X it means 2021.3+)
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# 3. For all supported Unity Editor versions (For NGOv1.X it means 2022.3+)
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# TECHNICAL CONSIDERATIONS----------------------------------------------------------------
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# WebGL requires IL2CPP scripting backend (Mono is not supported)

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