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Update com.unity.netcode.gameobjects/Runtime/Messaging/RpcTargets/RpcTarget.cs
Co-authored-by: Emma <[email protected]>
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com.unity.netcode.gameobjects/Runtime/Messaging/RpcTargets/RpcTarget.cs

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@@ -68,7 +68,7 @@ public enum SendTo
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}
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/// <summary>
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/// This parameter controls the use of a particular performance optimization in situations where it can be used.<br />
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/// This parameter configures a performance optimization. This optimization is not valid in all situations.<br />
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/// Because BaseRpcTarget is a managed type, allocating a new one is expensive, as it puts pressure on the garbage collector.
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/// </summary>
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/// <remarks>

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