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</ItemGroup >
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<ItemGroup >
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<Compile Include =" Data\TrackedPointData.cs" />
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- <Compile Include =" MonoBehaviours\Core \LagCompensationManager.cs" />
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+ <Compile Include =" NetworkingManagerComponents \LagCompensationManager.cs" />
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<Compile Include =" MonoBehaviours\Core\NetworkedBehaviour.cs" />
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<Compile Include =" Data\NetworkedClient.cs" />
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<Compile Include =" MonoBehaviours\Core\NetworkedObject.cs" />
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using MLAPI . Data ;
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+ using MLAPI . NetworkingManagerComponents ;
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using System . Collections . Generic ;
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using UnityEngine ;
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- using System ;
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+ using MLAPI . MonoBehaviours . Core ;
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+ using System ;
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using System . Collections . Generic ;
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using UnityEngine ;
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using UnityEngine . Networking ;
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- namespace MLAPI . MonoBehaviours . Core
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+ namespace MLAPI . NetworkingManagerComponents
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{
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public static class LagCompensationManager
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{
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