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webgl correction
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.yamato/webgl-build.yml

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@@ -35,7 +35,7 @@ webgl_build_{{ project.name }}_{{ platform }}_{{ editor }}:
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image: {{ platform.image }} # Bokken image specification
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flavor: {{ platform.flavor }} # Memory/CPU allocation configuration
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commands:
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- unity-downloader-cli -u {{ editor }} -c Editor -c webgl -c il2cpp # unity-downloader-cli should be already preinstalled on the image. This steps downloads proper editor to build from together with required components (webgl + il2cpp).
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- unity-downloader-cli -u {{ editor }} -c Editor -c webgl -c il2cpp --wait # unity-downloader-cli should be already preinstalled on the image. This steps downloads proper editor to build from together with required components (webgl + il2cpp). The --wait flag will ensure that we wait until editor is downloaded
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# The following step builds the player with defined options such as:
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# Suite parameter if defined since it's a mandatory field to define which test suite should be used, but it doesn't matter in this case since we won't run any tests (--suite)

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