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Removed timeout for webgl
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.yamato/webgl-build.yml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -36,9 +36,9 @@ webgl_build_{{ project.name }}_{{ editor }}:
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# Build Player
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- |
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{% if platform.name == "Win" %}
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utr.bat --suite=playmode --platform=WebGL --artifacts_path=build/test-results --timeout=2700 --testproject={{ project.path }} --editor-location=.Editor --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --scripting-backend=il2cpp --extra-editor-arg="-cloudEnvironment staging"
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utr.bat --suite=playmode --platform=WebGL --artifacts_path=build/test-results --testproject={{ project.path }} --editor-location=.Editor --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --scripting-backend=il2cpp --extra-editor-arg="-cloudEnvironment staging"
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{% else %}
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./utr --suite=playmode --platform=WebGL --artifacts_path=build/test-results --timeout=2700 --testproject={{ project.path }} --editor-location=.Editor --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --scripting-backend=il2cpp --extra-editor-arg="-cloudEnvironment staging"
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./utr --suite=playmode --platform=WebGL --artifacts_path=build/test-results --testproject={{ project.path }} --editor-location=.Editor --build-only --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --scripting-backend=il2cpp --extra-editor-arg="-cloudEnvironment staging"
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{% endif %}
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artifacts:

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