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Copy file name to clipboardExpand all lines: .yamato/project.metafile
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@@ -16,36 +16,48 @@ test_platforms:
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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standalone: StandaloneLinux64
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base: ubuntu
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extension: default
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# Desktop platforms cover all main desktop platforms
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desktop:
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- name: ubuntu
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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standalone: StandaloneLinux64
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base: ubuntu
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extension: default
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- name: win
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type: Unity::VM
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image: package-ci/win10:v4
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flavor: b1.large
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standalone: StandaloneWindows64
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base: win
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extension: default
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- name: mac
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type: Unity::VM::osx
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image: package-ci/macos-13:v4
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flavor: m1.mac
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standalone: StandaloneOSX
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model: default
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base: mac
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extension: default
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- name: mac-arm64
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type: Unity::VM::osx
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image: package-ci/macos-13-arm64:v4
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flavor: m1.mac
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standalone: StandaloneOSX
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model: M1
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base: mac
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extension: arm64
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- name: windows-arm64
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type: Unity::VM::Azure
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image: package-ci/win11-arm64:v4
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flavor: b1.large
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standalone: StandaloneWindows64
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model: arm
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base: win
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extension: arm64
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# Mobile platforms cover all main mobile devices. There is a split between the build and run phase so there is a need of splitting specification for both (since its different)
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mobile_build:
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# It would be simpler to build android app with ubuntu but the option with windows was chosen since it covers more users
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