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Adding whitespace.
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com.unity.netcode.gameobjects/Runtime/Components/Helpers/ComponentController.cs

Lines changed: 1 addition & 1 deletion
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@@ -291,7 +291,7 @@ protected virtual void OnValidate()
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gameObjectsToScan.Clear();
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// Final (third) pass is to name each list element item as the component is normally viewed in the inspector view.
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foreach(var componentEntry in Components)
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foreach (var componentEntry in Components)
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{
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if (!componentEntry.Component)
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{

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