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Copy file name to clipboardExpand all lines: .yamato/project.metafile
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@@ -13,71 +13,71 @@ test_platforms:
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default:
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- name: ubuntu
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type: Unity::VM
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image: dots-ci/ubuntu-20.04:v3.3194411
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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standalone: StandaloneLinux64
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# Desktop platforms cover all main desktop platforms
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# Windows_arm64 is recommended to use only after builds and when it comes to macOS_arm64 there is problem with OpenCL not being available. Other option would be to separate build and run phases but disabled for now
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desktop:
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- name: ubuntu
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type: Unity::VM
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image: dots-ci/ubuntu-20.04:v3.3194411
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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standalone: StandaloneLinux64
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- name: win
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type: Unity::VM
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image: dots-ci/windows10:v3.3194412
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image: package-ci/win10:v4
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flavor: b1.large
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standalone: StandaloneWindows64
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- name: mac
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type: Unity::VM::osx
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image: dots-ci/macos:v3.3194405
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image: package-ci/macos-13:v4
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flavor: m1.mac
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standalone: StandaloneOSX
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# Mobile platforms cover all main mobile devices. There is a split between the build and run phase so there is a need of splitting specification for both (since its different)
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mobile_build:
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- name: android-armV7
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type: Unity::VM
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image: dots-ci/android:v3.3259071
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image: package-ci/win10:v4
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flavor: b1.large
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standalone: Android
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base: win
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architecture: armv7
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- name: android-arm64
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type: Unity::VM
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image: dots-ci/android:v3.3259071
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image: package-ci/win11:v4
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flavor: b1.large
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standalone: Android
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base: win
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architecture: arm64
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# iOS modern builds are ARM64-only, thus no testing with armv7 (as in android case)
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