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changed flavor to xlarge
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.yamato/webgl-build.yml

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@@ -31,7 +31,7 @@ webgl_build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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agent:
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type: {{ platform.type }}
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image: {{ platform.image }}
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flavor: {{ platform.flavor }}
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flavor: b1.xlarge # We use b1.xlarge for WebGL builds since it requires more resources (otherwise it timeouts) especially on Ubuntu platform
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{% if platform.model %}
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model: {{ platform.model }} # This is set only in platforms where we want non-default model to use (more information in project.metafile)
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{% endif %}

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