File tree Expand file tree Collapse file tree 1 file changed +1
-1
lines changed
com.unity.netcode.gameobjects/Runtime/Messaging/Messages Expand file tree Collapse file tree 1 file changed +1
-1
lines changed Original file line number Diff line number Diff line change @@ -340,7 +340,7 @@ public void Handle(ref NetworkContext context)
340340 // Synchronize the service with the initial session owner's loaded scenes and spawned objects
341341 networkManager . SceneManager . SynchronizeNetworkObjects ( NetworkManager . ServerClientId , true ) ;
342342
343- // With scene management enabled and since the session owner doesn't send a Synchronize scene event synchronize itself,
343+ // With scene management enabled and since the session owner doesn't send a scene event synchronize to itself,
344344 // we need to notify the session owner that everything should be synchronized/spawned at this time.
345345 networkManager . SpawnManager . NotifyNetworkObjectsSynchronized ( ) ;
346346
You can’t perform that action at this time.
0 commit comments