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fix: SpawnWithObservers not honored when EnableSceneManagement is disabled [MTT-7237] (#2682)
* fix
MTT-7237
Include the SpawnWithObservers check when scene management is disabled.
* test
Extending the ObserverSpawnTests to run a pass with scene management disabled.
* update
Adding change log entry.
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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@@ -11,6 +11,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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- Fixed issue where `SpawnWithObservers` was not being honored when `NetworkConfig.EnableSceneManagement` was disabled. (#2682)
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- Fixed issue where `NetworkAnimator` was not internally tracking changes to layer weights which prevented proper layer weight synchronization back to the original layer weight value. (#2674)
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- Fixed "writing past the end of the buffer" error when calling ResetDirty() on managed network variables that are larger than 256 bytes when serialized. (#2670)
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- Fixed issue where generation of the `DefaultNetworkPrefabs` asset was not enabled by default. (#2662)
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