@@ -213,7 +213,8 @@ internal class TransitionStateinfo
213213 // [Layer][DestinationState][TransitionStateInfo]
214214 private Dictionary < int , Dictionary < int , TransitionStateinfo > > m_DestinationStateToTransitioninfo = new Dictionary < int , Dictionary < int , TransitionStateinfo > > ( ) ;
215215
216- private NetworkManager m_NetworkManager ;
216+ // Named differently to avoid serialization conflicts with NetworkBehaviour
217+ private NetworkManager m_LocalNetworkManager ;
217218
218219 internal bool DistributedAuthorityMode ;
219220
@@ -513,7 +514,7 @@ internal bool IsServerAuthoritative()
513514 /// </remarks>
514515 protected virtual bool OnIsServerAuthoritative ( )
515516 {
516- if ( ! m_NetworkManager )
517+ if ( ! m_LocalNetworkManager )
517518 {
518519 return true ;
519520 }
@@ -723,8 +724,8 @@ internal AnimationMessage GetAnimationMessage()
723724 public override void OnNetworkSpawn ( )
724725 {
725726 // Save internal state references
726- m_NetworkManager = NetworkManager ;
727- DistributedAuthorityMode = m_NetworkManager . DistributedAuthorityMode ;
727+ m_LocalNetworkManager = NetworkManager ;
728+ DistributedAuthorityMode = m_LocalNetworkManager . DistributedAuthorityMode ;
728729
729730 // If there is no assigned Animator then generate a server network warning (logged locally and if applicable on the server-host side as well).
730731 if ( m_Animator == null )
@@ -976,7 +977,7 @@ internal void CheckForAnimatorChanges()
976977
977978 if ( m_Animator . runtimeAnimatorController == null )
978979 {
979- if ( m_NetworkManager . LogLevel == LogLevel . Developer )
980+ if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
980981 {
981982 Debug . LogError ( $ "[{ GetType ( ) . Name } ] Could not find an assigned { nameof ( RuntimeAnimatorController ) } ! Cannot check { nameof ( Animator ) } for changes in state!") ;
982983 }
@@ -1011,9 +1012,9 @@ internal void CheckForAnimatorChanges()
10111012 {
10121013 // Just notify all remote clients and not the local server
10131014 m_ClientSendList . Clear ( ) ;
1014- foreach ( var clientId in m_NetworkManager . ConnectionManager . ConnectedClientIds )
1015+ foreach ( var clientId in m_LocalNetworkManager . ConnectionManager . ConnectedClientIds )
10151016 {
1016- if ( clientId == m_NetworkManager . LocalClientId || ! NetworkObject . Observers . Contains ( clientId ) )
1017+ if ( clientId == m_LocalNetworkManager . LocalClientId || ! NetworkObject . Observers . Contains ( clientId ) )
10171018 {
10181019 continue ;
10191020 }
@@ -1041,7 +1042,7 @@ private void SendParametersUpdate(ClientRpcParams clientRpcParams = default, boo
10411042 }
10421043 else
10431044 {
1044- Debug . LogError ( $ "[{ name } ][Client-{ m_NetworkManager . LocalClientId } ] Attempting to send parameter updates but not the owner!") ;
1045+ Debug . LogError ( $ "[{ name } ][Client-{ m_LocalNetworkManager . LocalClientId } ] Attempting to send parameter updates but not the owner!") ;
10451046 }
10461047 }
10471048 else
@@ -1279,12 +1280,12 @@ internal void UpdateAnimationState(AnimationState animationState)
12791280 // Cross fade from the current to the destination state for the transitions duration while starting at the server's current normalized time of the transition
12801281 m_Animator . CrossFade ( transitionStateInfo . DestinationState , transitionStateInfo . TransitionDuration , transitionStateInfo . Layer , 0.0f , animationState . NormalizedTime ) ;
12811282 }
1282- else if ( m_NetworkManager . LogLevel == LogLevel . Developer )
1283+ else if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
12831284 {
12841285 NetworkLog . LogWarning ( $ "Current State Hash ({ currentState . fullPathHash } ) != AnimationState.StateHash ({ animationState . StateHash } )") ;
12851286 }
12861287 }
1287- else if ( m_NetworkManager . LogLevel == LogLevel . Developer )
1288+ else if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
12881289 {
12891290 NetworkLog . LogError ( $ "[DestinationState To Transition Info] Layer ({ animationState . Layer } ) sub-table does not contain destination state ({ animationState . DestinationStateHash } )!") ;
12901291 }
@@ -1327,7 +1328,7 @@ private unsafe void SendParametersUpdateServerRpc(ParametersUpdateMessage parame
13271328 return ;
13281329 }
13291330 UpdateParameters ( ref parametersUpdate ) ;
1330- var connectedClientIds = m_NetworkManager . ConnectionManager . ConnectedClientIds ;
1331+ var connectedClientIds = m_LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
13311332 if ( connectedClientIds . Count <= ( IsHost ? 2 : 1 ) )
13321333 {
13331334 return ;
@@ -1393,7 +1394,7 @@ private void SendAnimStateServerRpc(AnimationMessage animationMessage, ServerRpc
13931394 UpdateAnimationState ( animationState ) ;
13941395 }
13951396
1396- var connectedClientIds = m_NetworkManager . ConnectionManager . ConnectedClientIds ;
1397+ var connectedClientIds = m_LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
13971398 if ( connectedClientIds . Count <= ( IsHost ? 2 : 1 ) )
13981399 {
13991400 return ;
@@ -1435,7 +1436,7 @@ private void ProcessAnimStates(AnimationMessage animationMessage)
14351436 {
14361437 if ( HasAuthority )
14371438 {
1438- if ( m_NetworkManager . LogLevel == LogLevel . Developer )
1439+ if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
14391440 {
14401441 var hostOrOwner = DistributedAuthorityMode ? "Owner" : "Host" ;
14411442 var clientServerOrDAMode = DistributedAuthorityMode ? "distributed authority" : "client-server" ;
@@ -1462,7 +1463,7 @@ internal void SendAnimTriggerServerRpc(AnimationTriggerMessage animationTriggerM
14621463 // Ignore if a non-owner sent this.
14631464 if ( serverRpcParams . Receive . SenderClientId != OwnerClientId )
14641465 {
1465- if ( m_NetworkManager . LogLevel == LogLevel . Developer )
1466+ if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
14661467 {
14671468 NetworkLog . LogWarning ( $ "[Owner Authoritative] Detected the a non-authoritative client is sending the server animation trigger updates. If you recently changed ownership of the { name } object, then this could be the reason.") ;
14681469 }
@@ -1472,7 +1473,7 @@ internal void SendAnimTriggerServerRpc(AnimationTriggerMessage animationTriggerM
14721473 // set the trigger locally on the server
14731474 InternalSetTrigger ( animationTriggerMessage . Hash , animationTriggerMessage . IsTriggerSet ) ;
14741475
1475- var connectedClientIds = m_NetworkManager . ConnectionManager . ConnectedClientIds ;
1476+ var connectedClientIds = m_LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
14761477
14771478 m_ClientSendList . Clear ( ) ;
14781479 foreach ( var clientId in connectedClientIds )
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