Skip to content

Commit fda32b4

Browse files
authored
chore: release 1.7.1 to develop (#2790)
1 parent 01e8738 commit fda32b4

File tree

4 files changed

+7
-7
lines changed

4 files changed

+7
-7
lines changed

.yamato/project.metafile

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -6,23 +6,23 @@ mobile_validation_editor: 2021.3
66
test_platforms:
77
- name: win
88
type: Unity::VM
9-
image: package-ci/win10:stable
9+
image: package-ci/win10:v4
1010
flavor: b1.large
1111
pathsep: \
1212
standalone: StandaloneWindows64
1313
editorpath: .Editor\Unity.exe
1414
utr: .\utr.bat
1515
- name: mac
1616
type: Unity::VM::osx
17-
image: package-ci/mac:stable
17+
image: package-ci/macos-13:v4
1818
pathsep: /
1919
standalone: StandaloneOSX
2020
flavor: b1.large
2121
editorpath: .Editor/Unity.app/Contents/MacOS/Unity
2222
utr: ./utr
2323
- name: ubuntu
2424
type: Unity::VM
25-
image: package-ci/ubuntu:stable
25+
image: package-ci/ubuntu-22.04:v4
2626
flavor: b1.large
2727
pathsep: /
2828
standalone: StandaloneLinux64

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
66

77
Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
88

9-
## [Unreleased]
9+
## [1.8.0] - 2023-12-12
1010

1111
### Added
1212

com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -282,7 +282,7 @@ private ConnectionConfig GetConfig()
282282
return connectionConfig;
283283
}
284284

285-
public int GetConnectPort()
285+
private int GetConnectPort()
286286
{
287287
if (NetworkManager && NetworkManager.PortOverride.Overidden)
288288
{
@@ -292,7 +292,7 @@ public int GetConnectPort()
292292
return ConnectPort;
293293
}
294294

295-
public int GetServerListenPort()
295+
private int GetServerListenPort()
296296
{
297297
if (NetworkManager && NetworkManager.PortOverride.Overidden)
298298
{

com.unity.netcode.gameobjects/package.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
"name": "com.unity.netcode.gameobjects",
33
"displayName": "Netcode for GameObjects",
44
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
5-
"version": "1.7.0",
5+
"version": "1.8.0",
66
"unity": "2021.3",
77
"dependencies": {
88
"com.unity.nuget.mono-cecil": "1.10.1",

0 commit comments

Comments
 (0)