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Removing a single sneaky white space.
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com.unity.netcode.gameobjects/Documentation~/components/Helpers/componentcontroller.md

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@@ -55,6 +55,7 @@ public class DaisyChainedController : MonoBehaviour
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The above component could be arranged to create a chained sequence of components when the root `DaisyChainedController` component is enabled or disabled. Such a sequence could look like:
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### AttachableBehaviour Usage
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The `AttachableBehaviour` can be assigned one or more component controllers that will be invoked, depending upon configuration, when the `AttachableBehaviour` is attached and detached from an `AttachableNode`. You can find the [usage example with an `AttachableBehaviour` here.](attachablebehaviour.md#usage-walk-through)
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The `AttachableBehaviour` can be assigned one or more component controllers that will be invoked, depending upon configuration, when the `AttachableBehaviour` is attached and detached from an `AttachableNode`. You can find the [usage example with an `AttachableBehaviour` here.](attachablebehaviour.md#usage-walk-through)
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:::info
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**Example of synchronized RPC driven properties**

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