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Hello.
What i do in older versions without network Prefabs List
In-Scene Placed NetworkObject Registration Steps:
- Create an instance of a Network Prefab in your scene.
- Select the instance and in the inspector view navigate to the NetworkObject component
- Copy the GlobalObjectIdHash value of the NetworkObjectimage
- Within your NetworkManager, create a new Network Prefab entry in the Network Prefabs list.
- Check the "Override" property of the new Network Prefab entry.
- Select "Hash" and paste the GlobalObjectIdHash value into the "Hash" field.
- Drag an drop your recently created in-scene placed Network Prefab to link the two together (GlobalObjectIdHash and Network Prefab)
It doesnt work in new versions because i cant drag object from scene to prefab list. I can drag prefab but it's doesnt work. Sorry for my bag english friends!
i use this help but it work for versions without prefab list
https://docs-multiplayer.unity3d.com/netcode/current/basics/scenemanagement/custom-management/#docusaurus_skipToContent_fallback
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